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N-Sub was an arcade from Sega 1980, later ported to the SG-1000 console. This version was in turn ported from the SG-1000 to the MSX. The original game didn't have an opening screen, so a brand new one was made from scratch. Requirements are: MSX 1 with 64kb, run from MSX-DOS.
Gemaakt door: Ricardo Bittencourt and Cyberknight
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The 10th entry to the MRC snowfall challenge, created by D-Tail, Lord Zett and LdH, members of TAoA. The demo consists out of 2 effects and a hidden part, was coded in NestorBASIC and requires an MSX2 with 128kB RAM.
Gemaakt door: The Army of Assholes
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A simple drawing utility in only one line of BASIC? It can be done... use joystick or cursor keys to move the pointer, space/trigger to paint and no space/trigger to erase. Enjoy!
Gemaakt door: Jonemaan
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It's the suirrel from Ice Age holding an MSX!
Gemaakt door: Juan Carlos Fekete
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A nice PSG tune with a sample in it.
Gemaakt door: Vincent van Dam
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Originally from FCS's Synsation megademo, lowlife was re-arranged by AuroraMSX on a Korg Triton synthesizer.
Gemaakt door: AuroraMSX
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A fast racing game in just a few lines of BASIC.
Gemaakt door: Daniel Vik
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A set of 5 Bombaman levels.
Gemaakt door: Robert Wilting
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Nyyrikki's entry to the Bounce Challenge is a multipart demo for the MSX turboR packed with jokes, nice effects and PCM samples.
Gemaakt door: Nyyrikki
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Vincent van Dam created an addictive 2-player game for the snowfall challenge. Try to reach the top of the mountain before the other player. But, watch out for the wind!
Gemaakt door: Vincent van Dam
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