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Emulation - Where is openMSX 0.4.0 ?

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Where is openMSX 0.4.0 ?

mars2000you
msx master
Berichten: 1723
Geplaatst: 24 April 2004, 17:29   
If I don't get me wrong, Tilburg fair is now finished and openMSX 0.4.0 is still not released ...

I've checked on both openMSX sites : only version 0.3.4 is available and the features list is still not updated (some features are no more exclusive ... see blueMSX 1.3.0 !)

What happens ???
mars2000you
msx master
Berichten: 1723
Geplaatst: 24 April 2004, 20:17   
To precise my previous posts :

blueMSX has also support for :

- National mapper type used for internal software

- interlacing, real or deinterlaced

- MSX Bunsetsu Henkan Jisyo ROM (National FS-SR021/FS-4000/FS-4500/4700F)

- 12×12 dot kanji (National FS-4600)

Besides, blueMSX has a timing model that is very similar to the EmuTime model , doesn't need a pixel accurate rendering to get good working the scope part of Unknown Reality and doesn't have performance problems with the Moonsound implementation (in brand new version 1.4.0)

So, it's really time to update the openMSX page !
SolidEric
msx freak
Berichten: 202
Geplaatst: 24 April 2004, 20:26   
Quote:

To precise my previous posts :

blueMSX has also support for :

- National mapper type used for internal software

- interlacing, real or deinterlaced

- MSX Bunsetsu Henkan Jisyo ROM (National FS-SR021/FS-4000/FS-4500/4700F)

- 12×12 dot kanji (National FS-4600)

Besides, blueMSX has a timing model that is very similar to the EmuTime model , doesn't need a pixel accurate rendering to get good working the scope part of Unknown Reality and doesn't have performance problems with the Moonsound implementation (in brand new version 1.4.0)

So, it's really time to update the openMSX page !



Sorry mars, but bluemsx 1.4.0 isn''t working exactly that good. if I insert a .dsk file it says: can't start msx-emulator.
mars2000you
msx master
Berichten: 1723
Geplaatst: 24 April 2004, 20:31   
Is your download complete ? You must have an autoinstallable zipped file of 3.463 Kb.
SolidEric
msx freak
Berichten: 202
Geplaatst: 24 April 2004, 20:34   
Will download it again...it was 3.547 (?)
mars2000you
msx master
Berichten: 1723
Geplaatst: 24 April 2004, 20:35   
I will check that ... maybe some changes of last minute !
SolidEric
msx freak
Berichten: 202
Geplaatst: 24 April 2004, 20:49   
downloaded it again and still doesn't work! No hard feelings mars,but I think you should have waited with your comment on openmsx until blue-msx is 100%. Although I think blue-msx was allready better and user-friendlier than openmsx.
mars2000you
msx master
Berichten: 1723
Geplaatst: 24 April 2004, 20:54   
No hard words, please and don't mix all the problems together !

I've just checked the version 1.4.0. The correct size of the file is 3.459 K

If you install this version in a different directory than version 1.3.0, there's no problem at all ! Some differences in the .ini files could explain your problem ...

See all the advices of Daniel Vik on the news page !
SolidEric
msx freak
Berichten: 202
Geplaatst: 24 April 2004, 21:02   
Thanks mars, have changed some things and now it's working and I take my words back!!! ;-)
mars2000you
msx master
Berichten: 1723
Geplaatst: 24 April 2004, 21:16   
Good MSX fun with blueMSX ... try the Alto demo for example !
GuyveR800
msx guru
Berichten: 3048
Geplaatst: 24 April 2004, 21:55   
FYI, many of the openMSX creators were still having dinner when you posted that message.
You sound like some kind of maniac!!
mth
msx freak
Berichten: 189
Geplaatst: 25 April 2004, 04:01   
We were aiming for a release before Tilburg, but there were too many things to do so we had to postpone the release. You can expect 0.4.0 within a week. As always I'll submit a news post, so you can read about it here on MRC as soon as it's released.

manuel
msx guru
Berichten: 3368
Geplaatst: 25 April 2004, 09:09   
Quote:


Besides, blueMSX has a timing model that is very similar to the EmuTime model , doesn't need a pixel accurate rendering to get good working the scope part of Unknown Reality and doesn't have performance problems with the Moonsound implementation (in brand new version 1.4.0)



Hmm, since the scope part of UR uses a vertical screen split, it means some VDP settings change during the drawing of one line. If you only render at line accuracy, it means this change will not be made, since the settings are constant for the whole line. This will break the scope. So, you really need pixel accurate rendering for this (or another way to catch changes of VDP settings while drawing one line).

AFAIK the MoonSound emulation in particular doesn't have performance problems.
dvik
msx master
Berichten: 1302
Geplaatst: 25 April 2004, 09:30   
blueMSX does the rendering on a pixel basis but updates info from some VDP registers (in particular the vertical scroll register for UR) on a line basis. I have an experimental version that works on the horizontal screen split in UR but I had some timing problems so it will take a little while before it will show up in a release.

It is not that hard to do pixel accurate VDP rendering and it does not require that much extra CPU time. The hard part is to get the entire VDP timing in place and openMSX has done a great job whith this. blueMSX will have it soon too. Its just a matter of time.

At the moment I'm prioritizing other things. E.g. fixing SRAM support in Koei roms (not supported by openMSX) because I believe that this is more important for many users. Of course it is nice to get the scoope part in UR to work and it will be done soon too in blueMSX.

I've mainly been using the windows version of openMSX and there is a big problem with performance and audio quality in openMSX. It probably works much better under Linux.

Btw, I tested a beta of 0.4.0 and there are many nice improvments. And catapult looks really great. Congratulations !
IC
msx professional
Berichten: 538
Geplaatst: 27 April 2004, 02:21   
Ha. I just got my harddisk with IDE210 and openMSX online.. And for me... THIS RULES! Bigtime! I have tried several ports.. But sorry for blueMSX.. OpenMSX is here to stay for me now.
 
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