Convert KSS to .MID/.MP3 or .WAV????? (MSX-Related MSX Fora)MSX Resource Center MSXdev 2008 - MSX1 development bonanza!           
            
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MSX-Related - Convert KSS to .MID/.MP3 or .WAV?????

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Convert KSS to .MID/.MP3 or .WAV?????

evulopah
msx addict
Berichten: 462
Geplaatst: 22 Mei 2004, 09:51   
Is it possible to convert kss music to .mid, .mp3 or .wav! I would like to use short
music as samples in different ways.

Like the KSS song number 12 (game over) from Vampire Killer using for my Canon Powershot S45 (digital camera) as startup song.

I hope this is possible...
mars2000you
msx master
Berichten: 1723
Geplaatst: 22 Mei 2004, 10:41   
On this site, you can find a tool to convert kss files into wav files :

http://nezplug.sourceforge.net/

The tool is nsf2wav.

Conversion into mp3 files can then be made with other tools (freeware or shareware). I recommand YAMP : http://www.softuarium.com/

Conversion of wav files into mid files is not really easy, but if you use Google, you should find some tools


evulopah
msx addict
Berichten: 462
Geplaatst: 22 Mei 2004, 11:39   
Thank you very much!!!!
Guillian
msx professional
Berichten: 633
Geplaatst: 22 Mei 2004, 15:05   
You can also select "Nullsoft Disk Writer" plug-in in Winamp. Then you'll get a WAV file in a few seconds.
wolf_

msx legend
Berichten: 4721
Geplaatst: 22 Mei 2004, 15:09   
Another option is to let an audio recorder (such as soundforge) record.. however, iirc this only works on soundcards that let you record 'what you hear' .., such as an SB-Live
legacy
msx professional
Berichten: 516
Geplaatst: 23 Mei 2004, 22:23   
There is an util that can convert wav's to midi, it's called intelliscore.
iirc, there must by a trail of it.
legacy
msx professional
Berichten: 516
Geplaatst: 23 Mei 2004, 22:37   
I've an other one
Search the internet for "wave2mid"
wolf_

msx legend
Berichten: 4721
Geplaatst: 23 Mei 2004, 23:16   
not reliable .. unpredictable..

Imagine this: a pipeorgan is built out of pipes (duh!) .. in essence these are flutes of various lengths. When you blow air in a pipe, and also in another pipe that sounds one octave above the first pipe you get sound-coloring. These days we speak of additive or fourrier synthesis, but basically the pipe-organ was the first "sound-shaper" ever.

Now image I play some sound on a pipeorgan with a 16' and a 8' register (an octave) and I let some app analyse it.. how does that app know whether it's 1 organ with 2 registers, or 2 real flutes playing together..? This is a very simple example why this is doomed to go wrong. And if there's only 1 pipeorgan sound, then you're lucky, now imagene this pipeorgan mixed up with a full 120piece orchestra with real flutes playing along (in octaves, to make things worse). There are numerous other examples I can think of that typically fool such algorithms, hence the unpredictable nature of current apps.

but that all is ofcourse offtopic information


 
 







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