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| MSX Software: Free vs. $$$
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[D-Tail]
 msx guru Berichten: 2991 | Geplaatst: 10 November 2004, 19:05   |
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| It can still be a remake, but remake usually implies that something has been improved.
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It runs on MSX2, so it is an improvement  |
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SLotman msx professional Berichten: 518 | Geplaatst: 10 November 2004, 22:56   |
Well, going back on topic....
I've done both of them: released games as freeware and sold some too.
What I think is fair?
Take the ammount of work done in the game. If you worked a week on a game and it's ready to be released, then I suggest freeware.
If you're working for months or even years on a project, and you see the final product as a quality game, then sell it for a fair price.
I know that Dungeons and Dragons will be sold, because the game (in my humble opnion) rox =D
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snout
 msx legend Berichten: 4991 | Geplaatst: 11 November 2004, 10:56   |
I think the 'problem' will solve itself by the way. When a developer decides to ask $50,- for an MSX game people only want to pay $10,- for, he won't sell a single copy. (well, maybe one or two ;P). If there are no sales, the developer is likely to drop the price sooner or later. looking at how well Bombaman sold, it's clear that 15 euro's was a more than reasonable price for the game. (Of course, there are still those who think the game should be free, but that's beside the point).
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[D-Tail]
 msx guru Berichten: 2991 | Geplaatst: 18 Januari 2005, 01:09   |
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| I still remember Miss Z-0 from Sex Bumb Bunny ^_^.
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She was darn sexy!
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And still is, I think 
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