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Software and gaming - Dungeons and Dragons - First screenshots

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Dungeons and Dragons - First screenshots

Sonic_aka_T

msx guru
Berichten: 2257
Geplaatst: 16 November 2004, 00:51   
Yeah, it's pretty much the same... I doubt you'd be using any special calls. Hell, they didn't even bother to adapt CHGMOD!
[D-Tail]

msx guru
Berichten: 2948
Geplaatst: 16 November 2004, 06:08   
What you actually do, is switching over to screen 8 and setting the YJK bit (R25 bit3). When using screen 11, the YAE bit (R25 bit4) is also set. Furthermore, you copy the direct video stream one-on-one to the VRAM and switch pages accordingly.
It's as easy as that. The sound data is sent to the MSX-AUDIO/SIMPL/PCM according to the parameters, it will use MSX-AUDIO when PCM is not present and it will use PCM by default in case of the turboR.
Oscar
msx addict
Berichten: 265
Geplaatst: 03 Juni 2007, 18:33   
What happened to this cool game? When will be released for people around the world??
SLotman
msx addict
Berichten: 494
Geplaatst: 03 Juni 2007, 23:49   
The problem is burocracy

The game is too big to be downloaded, and to ship it internationally, I have to fill up *a lot* of forms; and only some selected post offices have them... and unfortunaly I dont have that much spare time to do this

And believe me, I have like 10 D&D sitting right next to me, and I would love to sell them...
Edwin
msx professional
Berichten: 587
Geplaatst: 04 Juni 2007, 00:00   
Quote:

The game is too big to be downloaded



Too big huh. That would be about ........ 5000GB then. Quite a game!
manuel
msx guru
Berichten: 3299
Geplaatst: 04 Juni 2007, 00:01   
Maybe put it on a cd and let the buyers put it on floppy? YOu could include disk labels in the package.
snout

msx legend
Berichten: 4991
Geplaatst: 04 Juni 2007, 00:34   
Perhaps MRC can help with bandwith for a downloadable version? Although not officially announced yet, some changes are planned for the webshop. This includes adding the possibility of direct payment to sellers' paypal account. And, being a foundation and all, we don't have to make money on it whatsoever.
SLotman
msx addict
Berichten: 494
Geplaatst: 04 Juni 2007, 05:29   
Well, the big problem for D&D "downloadable" is it's size... the game *compressed* takes 265Mb (Uncompressed the game takes 503Mb)!

Even with the most generously offer, I doubt too many people would be able to download that, and even then, the bandwidth cost of it would be huge...
Sd-Snatcher
msx freak
Berichten: 218
Geplaatst: 04 Juni 2007, 07:20   
Somebody says bittorent?
ro
msx guru
Berichten: 2280
Geplaatst: 04 Juni 2007, 09:09   
yeah, me thinks BT too.. 300megs is peanuts man.

snout

msx legend
Berichten: 4991
Geplaatst: 04 Juni 2007, 09:56   
SLotman: let MRC worry about bandwidth. Assuming you'd still like to sell the downloadable version I'm not expecting hundreds of downloads a day and... we have a few TB (!) of datatraffic to spare.
manuel
msx guru
Berichten: 3299
Geplaatst: 04 Juni 2007, 10:11   
Can you tell a bit more about why it is so big? Movies? CD audio? Or should I reread this thread again?
[D-Tail]

msx guru
Berichten: 2948
Geplaatst: 04 Juni 2007, 11:01   
D&D has EVA movies, that's why it's delivered on a CD.
Huey
msx professional
Berichten: 546
Geplaatst: 04 Juni 2007, 11:13   
I agree with ro.
265Mb is peanuts for most people. But perhaps you can split up the download in parts (disks?) so people with download restirctions can download it spread in time.
pitpan
msx master
Berichten: 1343
Geplaatst: 04 Juni 2007, 11:15   
You can send them as "commercial sample". That makes shipment easier!

Regarding direct downloads from MRC, I would only say that copy*couff*rights might be a problem. Or are we assuming that it is an official Dungeons & Dragons licensed product given for free?
 
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