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| Konami SCC
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BiFi msx guru Berichten: 3142 | Geplaatst: 01 Mei 2005, 19:54   |
Quote:
| Well, it DID ensure Konami the fact that every pirate freak indeed had ONE original SCC cartridge. To have proper sounds.
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I think everybody bought Nemesis 2 back then... |
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Guillian msx professional Berichten: 633 | Geplaatst: 02 Mei 2005, 12:27   |
Quote:
| Nemesis 1 is the last title using that 'old' logo... but it really was released in 1986... Nemesis 2 is really released in 1987. Just boot the game and see the release year in the intro screens.
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Yep, that's right. But don't trust in the copyright year shown in the intro screen. Nemesis 3 was released in 1989, but the intro screen shows 1988. |
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Samor msx professional Berichten: 841 | Geplaatst: 02 Mei 2005, 12:57   |
Quote:
| What is the first MSX2 game with SCC anyway? I mean, most SCC games at the beginning were MSX1 games, whereas MSX2 games from the same period had to make do with the humble PSG. Maybe coding/pixeling for MSX2 was more expensive (more work) and there was no money left to the sound bit? 
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or a different dev. team.
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| A (hardware) graphic enhancement is much harder to integrate into a game than a bit of extra sound. For sound, you just tie the sound outputs of all available sound chips together and you're done.
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true. Makes me remember the rather expensive (but cool) Virtua Racing for MegaDrive. Actually I specifically bought a MegaDrive later because it couldn't be emulated (it still isn't, allthough the better 32X version is now).
Quote:
| Well, it DID ensure Konami the fact that every pirate freak indeed had ONE original SCC cartridge. To have proper sounds.
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tbh. at the time I hardly even realised they were pirated games; they were just games on disk to me... then later, I learned you weren't supposed to do that *shrugs*.
Quote:
| Nemesis 1 is the last title using that 'old' logo... but it really was released in 1986... Nemesis 2 is really released in 1987. Just boot the game and see the release year in the intro screens.
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speaking of which... I don't really like the new (really new) logo... I liked the 2 waves. In fact I think I miss 'em ;P |
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Sonic_aka_T
 msx guru Berichten: 2268 | Geplaatst: 02 Mei 2005, 13:53   |
idd, the new logo sucks eggs...
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ro msx guru Berichten: 2329 | Geplaatst: 02 Mei 2005, 14:37   |
indeed, sucky "logo" .. . .
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Chardson msx lover Berichten: 93 | Geplaatst: 02 Mei 2005, 16:23   |
Maybe they put SCC sound to keep other softwares house far behind their "overall" quality, since MSX2 games from other companies could compete in gameplay with the Konami`s ones, diferent from what happened before 1986, when Konami was almost the only decent game developer.
It could also disencourage pirates, as it was already said.
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POISONIC msx professional Berichten: 883 | Geplaatst: 02 Mei 2005, 19:40   |
SCC kicks ass indeed
i miss the 2 small waves logo too.......
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andete msx user Berichten: 49 | Geplaatst: 02 Mei 2005, 19:53   |
I guess SCC being a really simple designed sound chip made it cheap also.
(even PSG is far more complex!)
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