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| New MSX1 demo: Waves
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snout
 msx legend Berichten: 4987 | Geplaatst: 29 Juni 2005, 14:55   |
sometimes you'd like to travel back in time, go to the launch of the MSX1 (or MSX2) system with a pile of the best MSX1 and MSX2 demos and games produced to date and show them at launch. ^_^
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Pat msx user Berichten: 43 | Geplaatst: 29 Juni 2005, 16:36   |
Quote:
| Pat: do you have a MSX1 machine with 512 KB? I'd love to see one. If you don't have an external memory expansion with mapper, then you are done. But, of course, the real cartridge would have worked. Once again, back in 1983, there were no mapped ROMs, though.
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Nope, I dont't have one :-( . Memory mappers are, if i'm correct, defined in the MSX2 standard. Though a mem. expansion cartridge does work in a MSX1 I think. |
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spl msx professional Berichten: 712 | Geplaatst: 29 Juni 2005, 17:42   |
A mem expansion works perfectly in a MSX 1, as you can see in the photo I've take in the MSX RU in Barcelona. This MSX 1 has 4 MB RAM and a CF-IDE adaptor:
/64.jpg) |
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spl msx professional Berichten: 712 | Geplaatst: 29 Juni 2005, 17:46   |
Another pic...
Also.... how I can load this demo in my MSX? (I have loaded it in bluemsx)I have a MSX 2 with a external 512 KB RAM Mapper. I think it's impossible. I think it will be better to put this rom into a disk.
Yours, |
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mars2000you msx master Berichten: 1723 | Geplaatst: 29 Juni 2005, 18:22   |
Daniel, excellent work ! .... and the blueMSX debugger was very useful
Some screenshots here :
http://www.msxblue.com/ |
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dvik msx master Berichten: 1289 | Geplaatst: 30 Juni 2005, 06:22   |
BodyHammeR,
The scroll was indeed a bit slow and boring so I replaced the scroll routine with a new one I did. The new routine is a lot faster so now I'm able to update the scroll every frame instead of every fourth frame (which means that the scroll is four times faster  ) and the rest of the demo works as before. I think you'll like this version better. (snout, I guess you can update the link in the forum post maybe)
www.bluemsx.com/demos/waves11.zip
And thanks to the rest of you for the nice feedback
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ARTRAG msx master Berichten: 1538 | Geplaatst: 30 Juni 2005, 10:37   |
Hi daniel. Great work!
Have you continued your study in the PSG?
I am always convinced that the "spike" problem can be overcame.
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dvik msx master Berichten: 1289 | Geplaatst: 30 Juni 2005, 10:51   |
Hi ARTRAG, No I haven't really had any time to look at the PSG sample player. I've been quite busy with the blueMSX releases and then this demo. It would definately be nice to find a solution to the "spike" problem but I'm running out of ideas...
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spl msx professional Berichten: 712 | Geplaatst: 30 Juni 2005, 11:24   |
dvik, can you publish a "stand-alone" version of the psg player?
New version is wow!! (Yes, it's better!)  |
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Edwin msx professional Berichten: 584 | Geplaatst: 30 Juni 2005, 12:12   |
Great demo. Impressive how these visual effects were combined with a sample player.
Lack of capable hardware forced me to use openMSX to run the demo (which works flawlessly btw), but I was wondering how the sound quality compares to the real thing.
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ARTRAG msx master Berichten: 1538 | Geplaatst: 30 Juni 2005, 12:25   |
@ dvik
I am busy as well, but, given an input sequence to be played, the optimal solution
needs offline search of the best (MSE criterium) sequence of channel transitions.
The seach must be performed using the Viterbi alghoritm, each state is
represented by the level of the two previously active channels when I change the third.
In this way we have 256 states (less than this, only the sums count) and 16 branches towards the next state.
MSE metrics change 3 times, according with the interval you consider in each sample period and depend on the "phase" offset among channels.
;-)
I will be soon clearer (I hope)
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BodyHammeR msx addict Berichten: 484 | Geplaatst: 30 Juni 2005, 16:27   |
@ dvik
No problem! In your original post you asked for feedback, and I provided you with some.
Keep up the good work - you can tell by our gasps (visible or not) we are amazed  |
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dvik msx master Berichten: 1289 | Geplaatst: 30 Juni 2005, 19:19   |
@spl, yes I can put together a small example with the sample player.
@BodyHammer, The feedback was really good and I like the improved version much better
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spl msx professional Berichten: 712 | Geplaatst: 30 Juni 2005, 19:40   |
Ok dvik, thanks for all  |
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dvik msx master Berichten: 1289 | Geplaatst: 01 Juli 2005, 01:10   |
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