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| konami scc-music disk
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norakomi msx professional Berichten: 861 | Geplaatst: 02 Juli 2005, 16:28   |
Hello
I found a scc-music disk full with scc files from konami games.
The disk has all the songs of all the levels of about 15 konami games
+all the SFX.
ALL ON ONE DISK
I regret to say that I forgot the name of the disk, I have it somewhere at home though.
Anyway,
There are for example 3 files of about 16kb for ALL THE SONGS + SFX of Spacemanbow.
Thats about 48 kb for more or less 10 songs !!!!, thats less than 5 kb per song.
Thats Amazingly small......
How is that done?
Example given.
1 song made with SCC-MUSIXX is also around 10-16 kb.
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norakomi msx professional Berichten: 861 | Geplaatst: 02 Juli 2005, 16:29   |
I also saw a nemesis 3 music disk (the same thing)
How are these songs ripped and replayed from the original???
(or, does anyone know the guys who did this?)
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wolf_
 msx legend Berichten: 4777 | Geplaatst: 02 Juli 2005, 16:53   |
Good compression. And not all Konami-songs are that large eh.. usually about 30 seconds up to a minute.. depending on the type o' song.
30 seconds, that would be four 64step-patterns in SCC-musixx at typical BPM..
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[D-Tail]
 msx guru Berichten: 3019 | Geplaatst: 02 Juli 2005, 19:17   |
IIRC Nestor Soriano has done such rips. I recall downloading a Nemesis 3 music disk from his website. Google for him  |
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BiFi msx guru Berichten: 3142 | Geplaatst: 02 Juli 2005, 19:41   |
SCC-MUSIXX = tracked music, giving gaps of zeroes in ranges where nothing is changed.
Konami games = MML compiled music, each note has a length given with it which is much more efficient.
and AFAIK Martos did those things... and Ramon van der Winkel did something similar with Konmouse.
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tfh msx addict Berichten: 495 | Geplaatst: 02 Juli 2005, 21:13   |
I also have a demodisk here with some music from a lot of Konami's/ Have no idea where I left it though  I think it was from Xela soft.
FONY also released a demo with all Nemesis III music. The demo is called The Yellow Allert demo :-) It's on our site if you want to take a look at it.
We combined some GFX from a few games, and the demo itself was written in Basic  |
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BiFi msx guru Berichten: 3142 | Geplaatst: 02 Juli 2005, 21:29   |
I guess that Yellow Alert demo used the Konmouse Nemesis 3 files?  |
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norakomi msx professional Berichten: 861 | Geplaatst: 04 Juli 2005, 11:06   |
Quote:
| The demo is called The Yellow Allert demo :-) It's on our site if you want to take a look at it. 
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sure, what's the site?
O.k. What is the most important for me is speed.
Speed over filesize.
Considering speed and SCC, what option is better:
Using SCC-Musixx, using: Musica, or using compressed music like talked about above?
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tfh msx addict Berichten: 495 | Geplaatst: 04 Juli 2005, 15:40   |
@BiFi: Nop: We just ripped them ourselves. Really not that hard
@norakomi: http://www.file-hunter.com
You will find almost all our FONY productions there. Have phun!  |
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BiFi msx guru Berichten: 3142 | Geplaatst: 04 Juli 2005, 18:33   |
I know ripping those isn't hard... The made it quite standard...
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norakomi msx professional Berichten: 861 | Geplaatst: 05 Juli 2005, 10:38   |
how could I rip scc music and modify them....
Lets say I want to change bits and pieces of one the USAS songs,
and then use it for my own......
???????
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BiFi msx guru Berichten: 3142 | Geplaatst: 05 Juli 2005, 12:41   |
I think Fony didn't rip the Nemesis 3 music one by one, but the whole music part: replayer, music, sound effects, music fade, etc. It's one complete system. With megaroms they're set up in a couple of seperate 8K datablocks (at least Konami did it that way). It's a bit complicated to explain the whole process (aside from the fact Konami wouldn't really like us to do all this), but I remember the replayer is called by the interrupt handler.
Happy hunting...
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Samor msx professional Berichten: 846 | Geplaatst: 05 Juli 2005, 16:45   |
about the SCC music disks...
I recall there's one from Martos and one from the Boss.
I think the originals were from Martos, but there seem to be different versions of some of these soundrips.
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norakomi msx professional Berichten: 861 | Geplaatst: 06 Juli 2005, 11:23   |
Yes, Martos !!! Thats the one.
Now I remember.
Now this is a longshot. but Does someone have a web-site of Martos,
or does someone know how to contact him??
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