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Software and gaming - Games that the MSX should have:

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Games that the MSX should have:

DemonSeed
msx professional
Berichten: 1024
Geplaatst: 29 Augustus 2008, 16:18   
Quote:

Usually Konami produce original titles or licensed games, like the Turtles games!


Yes, and they used the Turtles arcade version coding to make some more -+ 65536 games (Simpsons, Batman...).
miremare
msx novice
Berichten: 18
Geplaatst: 01 September 2008, 17:51   
Quote:

That "doom" for spectrum is very, very poor. I got that demo, and it's not near a finished game (lacks decent collision, no enemies, etc)

And remember, Spectrum video is faster than MSX1 or MSX2 video. We would need at least ADVRAM for that

As for MSX games, I couldnt care less about RPGs - there are tons already. Same for shooters or tetris clones.

I agree, platform games (like Vampire Killer, the Cure, Contra, etc) are nice, and there are few games for MSX in that style (specially MSX2).

Some classics from other machines could be ported to MSX2, just choose the one you like

I'm doing my part, this month I should release Atomix and Carmen San Diego (finally!) for MSX... both have temp pages (with screens) on my site.

If I get more free time - I just won a gaming festival with my PC game "Virtual Marbles" (Bola de Gude in portuguese) and I am veeeeeeeery busy right now with it - I'm certainly doing more stuff this year







I thought msx had faster video than spectrum.!!!
jltursan
msx professional
Berichten: 886
Geplaatst: 01 September 2008, 20:20   
Way slow if you use it as is used in the Spectrum (direct ports=crappy speed); but waaaay fast if you use the vdp the way it was designed. With some clever tricks you can achieve unveliebable results!
ARTRAG
msx master
Berichten: 1737
Geplaatst: 02 September 2008, 00:11   
I insist with AD&D from itellivision:
It is by far simpler than Rouge/Angband but keeps the basic idea of hunt/explore/be hunted

A very addictive game, relative simple to develop, that can be improved in graphic and music even on msx1 and become a new supergame...

A little bit like the game Intruder I did here
https://sites.google.com/site/testmsx/Home

but with AD&D environment and real dungeons, objects to be collected, hints on monsters lurking in the shadows, limited ammos etc etc..
MäSäXi
msx addict
Berichten: 491
Geplaatst: 08 September 2008, 11:26   
Old spanish 1984 game called FRED.


http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/reviews/view.php%3Fid%3D683


http://www.mobygames.com/game/zx-spectrum/fred/screenshots


Nice old game, where our Indiana Jones style adventurer searchs treasures in pyramid or whatever ancient temple, dodging or shooting skeletons, mummies and funny big nosed ghosts!

Commodore version plays nice uptempo non-stop arrangement of High Noon theme (that western movie!) and I hope that tune can be arranged to MSX version too, Spectrum one is surely silent..... Haven´t played that uglier spectrum game but Commodore version looks pretty much SCREEN 1 stuff except it has smooth 4-way scrolling, but I can live with 4-way 8-pixel scroll.

If Spectrum version plays OK-ish (?), maybe Spectrum port with sprites used for our hero + non-stop PSG music?

Does anyone else know this wonderful "archeologist" (=steal-ancient-treasures) game?
MäSäXi
msx addict
Berichten: 491
Geplaatst: 08 September 2008, 11:50   
Maybe Slotman could port Spectrum´s

PYJAMARAMA!

http://www.worldofspectrum.org/infoseekid.cgi?id=0003949

Spectrum port is ok, as long as we can have PSG music (I prefer that lovely Commodore tune) and sound effects instead of BEEP. Thought use of sprites could be nice!

In this game you are having a nightmare and you find yourself in your own house, except you are very small, even ordinary table is taller than you! You have to find the key to your alarm clock and wind it to make you wake up and go to work in time! What a Wonderful plot! You can even see YOURSELF sleeping in your bedroom....!


And here´s some Commodore screenshots, it´s exactly same as Spectrum original, except it uses sprites and there´s lovely and unforgettable SID theme music in Title screens and in demo mode. Spectrum has TWO different versions, both are same game, but title screen theme is different, first one plays popcorn and second version plays same tune as Commodore. (thought SID tune is much nicer to ears, of course)

http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/reviews/view.php%3Fid%3D370

http://www.giantbomb.com/pyjamarama/61-5728/c64-screenshots/52-50946/pyjamarama1/51-192041/?offset=0
viejo_archivero
msx addict
Berichten: 456
Geplaatst: 08 September 2008, 12:03   
Fred is a nice game indeed
MäSäXi
msx addict
Berichten: 491
Geplaatst: 09 September 2008, 10:40   
well, at least two MSX´ers know Fred. That´s a good start!
jltursan
msx professional
Berichten: 886
Geplaatst: 09 September 2008, 12:55   
I'm afraid that most spanish users know well Fred as it was one of the first games of Paco Menendez (and friends), lead programmer of the late La Abadia del Crimen. A pity that there's no MSX version from this first game, just since the sequel Sir Fred, the team begin to program for the standard.
MäSäXi
msx addict
Berichten: 491
Geplaatst: 10 September 2008, 10:53   
So now it´s time to make decent MSX version of FRED!


Or do I have to dig my Commodore 64 which is hidden under all kind of junk to play Fred? I am not sure if I have C64 Fred cassette anymore thought....

Wanna play FRED on MSX!!
cesco
msx addict
Berichten: 295
Geplaatst: 10 September 2008, 15:27   
I want a MSX game based on the LHC experiment... where the experiment goes wrong and we are all sucked into a gigantic black hole that transport ourselves in a different world, where there is a race of good guys and a race of bad guys that enslaves the good guys and make them fight one against the other in death battles, in a sort of giant Colosseum...

In this alternative world we could actually look like this:




hey... wait a minute... this is the main plot of "Another world" by Delphine software! OMG! EVERYTHING WAS ALREADY WRITTEN AND WE ARE ALL DOOMED

( BTW... too bad that the MSX doesn't have its version of Another world )
MäSäXi
msx addict
Berichten: 491
Geplaatst: 11 September 2008, 11:22   
Don´t panic, cesco!

Another world is actually quite boring game after a while (completed it´s Amiga version in the nineties...)

But of course everything is a matter of taste....

But some sort of a wire-frame platform game could be nice to see on MSX! Some (slow) mix of Penguin Adventure and crash bandicoot....

Or something like that you are in space, and only platforms are stars which work like 3D stepping stones, (everything is viewed behind player) and you have to jump from star to star, a bit like Gremlin Graphics´ "Trailblazer" thing, but lesser platforms to land on after jump, just stars which get closer when jumping, maybe screen could be scrolled diagonally too, not just towards player? to speed up game, monsters could maybe be sprites? Maybe player could be sprite too. As less wireframe things to move, less cpu speed loss, just keeping game simple and fast enough. This is not an existing game, I am just descripting my game ideas....
DemonSeed
msx professional
Berichten: 1024
Geplaatst: 11 September 2008, 12:07   
Well MäSäXi, talking about easy and fun 3D, check out this game:

http://www.youtube.com/watch?v=V8d_aJwikfk

It's screaming for a remake!
jltursan
msx professional
Berichten: 886
Geplaatst: 11 September 2008, 13:09   
Quote:

Well MäSäXi, talking about easy and fun 3D, check out this game:



An absolutely brilliant game, great music and gameplay. I remember thinking that the space tunnel never gets enough difficult to match the "simon" stage....; but I like it as is, a remake could bring maybe more color, nothing feally fancy. Also I cannot think of this game with another OST, I've too fond memories


DemonSeed
msx professional
Berichten: 1024
Geplaatst: 11 September 2008, 14:10   
Quote:

Also I cannot think of this game with another OST, I've too fond memories



That's so true!
The music is timeless.
The most "fancy" thing we could do is re-record it with real instruments.
 
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