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Software and gaming - Games that the MSX should have:

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Games that the MSX should have:

POISONIC
msx professional
Berichten: 883
Geplaatst: 21 Maart 2006, 22:37   
Quote:

I assume you already saw the 3d poligon stuff that I released?
www.msx.org/Realtime-texturemapped-3D-for-MSX2.newspost2773.html
If somebody would make a compatible creator



OOPS

i missed that news post some how

but ive seen it in bluemsx 2day

looks very impresive

even a textured surface
how did you unwrap uvw
Konamito

msx addict
Berichten: 418
Geplaatst: 21 Maart 2006, 23:20   
Quote:

And remember, Spectrum video is faster than MSX1 or MSX2 video. We would need at least ADVRAM for that



Never know about this fact Can you explain it better, please?
ARTRAG
msx master
Berichten: 1538
Geplaatst: 21 Maart 2006, 23:47   
spectrum has vram enbedded in the main cpu ram.
you can move video data usung ldir instead of using out's
MicroTech
msx lover
Berichten: 108
Geplaatst: 22 Maart 2006, 09:51   
@ MäSäXi
Quote:


I have dreamed for years that hopefully someday .......someone makes ...
******** 3D VECTOR GRAPHICS PLATFORM GAME FOR MSX(1) ! ********


About 3D vector graphics: could this fulfill your taste?

http://www.msx.org/E3D-Evolution-0.91.newspost3392.html


About MSX1 I think it is too slow... tR rules

MäSäXi
msx addict
Berichten: 386
Geplaatst: 22 Maart 2006, 16:37   
i haven´t yet downloaded those 3d demos...


LeandroCorreia, Vectrex´s "spike" was in my mind too!

But I meant same behind-player-perspective what Crash Bandicoot/Antarctic Adventure has.


And if someone thought I want filled vector-grafix, I don´t.

I just meant "simple" monochrome vectors just like in Elite.

Background could have just one line for horizon and just FEW lines to draw left and right edges, and boxes (incoming walls to avoid) which look just same as if you do LINE(100,100)-(160,130),9,B and holes (boxes again) and maybe very simple trees and rocks.

If horizon is not going to tilt left and right same as in afterburner, then we can easily make VERY COLOURFUL sky ( no vectors this time ) and little tilting still allows to have colourful sky.

Even I am not an machine code expert, I know that MSX is not too slow for that!


MäSäXi
msx addict
Berichten: 386
Geplaatst: 22 Maart 2006, 17:04   
Quote:

Vector could also be used to create a (very) simple racing game...




Have you ever played Stunt Car Racer (by Microprose) ?

It was one of my first Amiga games and is said to be very good on spectrum too!

IT IS AWESOME RACING GAME!!! At least on Amiga you can really feel the speed! And you can FEEL it on your stomach just like in the real life when your car is falling downwards after big jump!

spectrum



amiga/st


pc

Chardson
msx lover
Berichten: 93
Geplaatst: 22 Maart 2006, 19:27   
I would like to see a good soccer game, a soccer manager game (maybe there is not enough CPU for that) and a Prince of Persia conversion
LeandroCorreia
msx addict
Berichten: 430
Geplaatst: 22 Maart 2006, 21:52   
Another kind: Any filmation II game with more action and less "wander-around-512-screens".
Alexandre_Taito
msx freak
Berichten: 183
Geplaatst: 22 Maart 2006, 23:45   
Interesting that no one talk about filmation II games I Miss knight lore!
pitpan
msx master
Berichten: 1300
Geplaatst: 23 Maart 2006, 09:18   
But Knight Lore is a Filmation I game. The only Filmation II games ever published for MSX were Gunfright, Nightshade and - not sure about this one - Bubbler. Of course, I would love to see BATMAN II as a sequel to the first John Ritman's game.
Samor
msx professional
Berichten: 838
Geplaatst: 23 Maart 2006, 13:48   
what are the most demanding MSX/2/2+/Turbo-R games released anyways? Those should give a decent indication of what's possible....

but 3D, it's fun, but the MSX is never going to get really good at it from a gameplay perspective
it'd just be impressive considering the hardware. I'd prefer something that's both impressive and playable.
wolf_

msx legend
Berichten: 4526
Geplaatst: 23 Maart 2006, 14:12   
A shooter like Nemesis is quite demanding..

I figure Fantasm Soldier II with it's tile-based multilayers is kinda demanding as well..
LeandroCorreia
msx addict
Berichten: 430
Geplaatst: 23 Maart 2006, 14:15   
I agree with Samor. However there are playable 3D games for the MSX: Elite, Red Zone and Return of Jelda.
LeandroCorreia
msx addict
Berichten: 430
Geplaatst: 23 Maart 2006, 14:25   
However, Fantasm Soldier II is barely playable... Too slow and choppy...
Samor
msx professional
Berichten: 838
Geplaatst: 23 Maart 2006, 14:44   
better than the first....



 
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