Schrijver
| Games that the MSX should have:
|
Gilneas2 msx freak Berichten: 176 | Geplaatst: 06 Mei 2006, 09:13   |
I'd like to see Colonization on MSX
|
|
Edwin msx professional Berichten: 591 | Geplaatst: 06 Mei 2006, 10:12   |
Quote:
| I don't know what you call FMV specifically, ...
|
Games played over a pre-rendered video. The Myst series and Zork don't really qualify since they use static pictures with an occasional video. (or full 3D for later mysts).
You should think about games like Megarace and Rebel Assault, where gameplay is projected over a running (aan looping) video. |
|
Randam msx lover Berichten: 105 | Geplaatst: 06 Mei 2006, 12:58   |
Yukio, i would be interested in beta testing for such an interesting concept. Can't see your e-mail address in your profile though. Am i just blind or didn't you enter it?
|
|
Chardson msx lover Berichten: 93 | Geplaatst: 06 Mei 2006, 19:49   |
Quote:
| Games played over a pre-rendered video. The Myst series and Zork don't really qualify since they use static pictures with an occasional video. (or full 3D for later mysts).
You should think about games like Megarace and Rebel Assault, where gameplay is projected over a running (aan looping) video.
|
I see... So, I am afraid there aren't any good FMV games. Megarace was damn boring and Rebel Assault was ok for that time, better than other FMV shooting games because of its frenetic action (actually, tons of enemy targets), but the stages that you controlled some spacecraft from third-view were very bad, you could be hit by the scenario without touching nothing... |
|
BodyHammeR msx addict Berichten: 486 | Geplaatst: 06 Mei 2006, 20:22   |
'sortofontopic':
I recall a cheat in a random English magazine (PC Gamer, iirc) that disables the shooting bit (the actual 'game') from Wing Commander III.
 |
|
Yukio msx professional Berichten: 773 | Geplaatst: 07 Mei 2006, 02:11   |
Quote:
| Yukio, i would be interested in beta testing for such an interesting concept. Can't see your e-mail address in your profile though. Am i just blind or didn't you enter it?
|
Strange, my public e-mail is not displayed.
Ok, even after the addition of my name there isn't a e-mail address ... Maybe because of it that I didn't get much MSX related mails!!!
How can I leave a public e-mail?
What's about old messages?
|
|
Randam msx lover Berichten: 105 | Geplaatst: 07 Mei 2006, 07:30   |
Maybe you could post your public email here in the old <name> at <domain> dot <top level domain> format or just in a reversed order. In that case spiders won't find it. Or just ask one of the moderators what the problem is.
|
|
poke-1,170 msx professional Berichten: 855 | Geplaatst: 07 Mei 2006, 12:24   |
halflife 2: the lost coast
|
|
Yukio msx professional Berichten: 773 | Geplaatst: 07 Mei 2006, 13:05   |
There is another older project.
A adventure game with airplanes , cars and other vehicles. In this game you need to help the persons, There are cataclysms and natural disasters amount other calamities like hunger.
This was the title from September 11.
This without count the short mini games (most of them in BASIC or other languages) that I was planing ...
|
|
Retired msx friend Berichten: 14 | Geplaatst: 07 Mei 2006, 21:04   |
A little bit late but I agree with dvik
The best game ever: Indiana Jones and the faith of atlantis
|
|
Yukio msx professional Berichten: 773 | Geplaatst: 30 September 2006, 20:22   |
<ps_x1> A T <geocities> . <com>.
Sometimes, electronic mail does not work property ... much like others domains!
|
|
Yukio msx professional Berichten: 773 | Geplaatst: 30 September 2006, 23:07   |
I did used sometimes, another electronic address ...
<Sergio _ Yukio> a. T. <UoL> D.O.T. <C om . Br> ...
|
|
cesco msx addict Berichten: 261 | Geplaatst: 01 Oktober 2006, 00:24   |
Microprose Soccer  |
|
AuroraMSX
 msx master Berichten: 1227 | Geplaatst: 01 Oktober 2006, 00:30   |
Ow, can anyone please port ScummVM to MSX, please?  |
|
Sonic_aka_T
 msx guru Berichten: 2261 | Geplaatst: 01 Oktober 2006, 01:45   |
If you have very detailed specs on everything, I'll have a look at it. I fear there's a lot more work to it than just a scripting engine though, and even a scripting engine can be too complex to pull off on MSX if it was designed poorly in the first place.
|
|
|
|
|