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| Game under development Merins' World
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webmouse msx lover Berichten: 121 | Geplaatst: 14 Juni 2006, 22:17   |
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selios2000 msx freak Berichten: 215 | Geplaatst: 14 Juni 2006, 22:52   |
looks good! but how much of it is completed?
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spl msx professional Berichten: 718 | Geplaatst: 14 Juni 2006, 23:27   |
Looks good!
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wolf_
 msx legend Berichten: 4629 | Geplaatst: 14 Juni 2006, 23:32   |
ooohh.. we need clickable things, so we'd be able to see bigger images  |
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webmouse msx lover Berichten: 121 | Geplaatst: 15 Juni 2006, 06:09   |
Thanks, between 50-60% of the graphics and 50% of the coding, music 0%.
The intro is almost ready and I have done a part of the engine.
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jltursan msx professional Berichten: 826 | Geplaatst: 15 Juni 2006, 10:37   |
The maze shoot remembers me the RPG Bard's Tale saga  , anyway your game seems to be an adventure, isn't it?. Looks really promising!
Btw, are you finally using Pascal or C to program the game? |
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Huey msx professional Berichten: 581 | Geplaatst: 15 Juni 2006, 11:21   |
Good to see that you thought out everything (story and gameplay) before doing the coding and gfx. This certainly will be something different than the default homebrew MSX game (genre-wise).
Good luck.
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webmouse msx lover Berichten: 121 | Geplaatst: 15 Juni 2006, 11:41   |
Quote:
| anyway your game seems to be an adventure, isn't it?.
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Yep
Quote:
| Btw, are you finally using Pascal or C to program the game?
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I think I stick to Pascal. I'm using the Kari libs. and I can find my way with those. If speed becomes a problem it may I switch to C.
I have written the prototype of the game engine with Flash actionscript. The syntax is almost C and easy to translate. |
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Anvil msx user Berichten: 36 | Geplaatst: 19 Juni 2006, 12:52   |
It's looking good. Can you put some slightly bigger pictures on your website please?
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webmouse msx lover Berichten: 121 | Geplaatst: 19 Juni 2006, 19:15   |
I will publish more pictures later.
I wanted Merins' World to become a simple game. Now it isn't ... I have so many ideas and puzzles I want to put in. So the focus is now on the drawings and coding. The website has lower priority.
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enribar msx lover Berichten: 107 | Geplaatst: 20 Juni 2006, 09:43   |
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Konamito
 msx addict Berichten: 424 | Geplaatst: 20 Juni 2006, 10:43   |
Looks cool (as far as I can see the tiny pictures)  |
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webmouse msx lover Berichten: 121 | Geplaatst: 20 Juni 2006, 11:33   |
It's not really 3D. Just a smart way of copying small image parts.
I don't think MSX is capable of 3D at higher resolutions. I have seen 3D projects in screen 3.
I use screen 5, then I have 3 pages for building images in the background.
The '3D' image in the game is kept small 128x105 pixels for speed.
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webmouse msx lover Berichten: 121 | Geplaatst: 07 Juli 2006, 19:12   |
I have updated the website. Some of the images are clickable now. Click and you wil see a larger version. I have not tested it with IE yet.
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SolidEric msx freak Berichten: 202 | Geplaatst: 07 Juli 2006, 21:33   |
Not working with IE over here  , but the small pictures look promising! |
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