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OCM - MSX3 wishlist

ARTRAG
msx master
Berichten: 1737
Geplaatst: 24 Augustus 2006, 11:58   

What about a programmable DMA to feed data to VRAM and to soundchip's (PCM and so on?)

That would be a true improvement in the architecture...

ivke2006
msx novice
Berichten: 25
Geplaatst: 24 Augustus 2006, 12:13   
Woomb.net could be the right place for buying software. I think that MSX software should not be completely free even if the makers don't have the intention to make money with their software.

Nobody want to pay 25 euros for a small game but a price range of 1-7,5 euro should be realistic.
For example 1 euro for a mega demo disk or diskmagazine. It should be similar like a new ringtone on your mobile.
5-7,5 euros for a nice game or app like Moonblaster should also be no problem.
With this money some small royalties can be paid and there is some money available to deploy other msx activities. (maybe sponsorship of msxdev '07 or other hardware/software projects)

By the way, some software which is available in the downoad section of MRC I would have paid for if it was in the price range metioned above.

wolf_

msx legend
Berichten: 4777
Geplaatst: 24 Augustus 2006, 12:38   
I think huge games are easily worth E25, RPG's, large shooters, large platform games etc. etc.

Let's not forget that the majority of MSX users are 25-35 these days.. E25 in your teens would be an issue, but is such still an issue these days?
ivke2006
msx novice
Berichten: 25
Geplaatst: 24 Augustus 2006, 14:15   
Quote:

I think huge games are easily worth E25, RPG's, large shooters, large platform games etc. etc.

Let's not forget that the majority of MSX users are 25-35 these days.. E25 in your teens would be an issue, but is such still an issue these days?



For me and you 25 euro is maybe no problem but in other countries like Brazil it's maybe a different story.

The main reason why I think it's better to price even a 'huge' RPG game at lets say 7,5 euros is that it is not worth copying then, because you can download it for a few bucks. See the DVD/CD copy and downloading scene. A lot of people are not willing to pay 30 euros for 2 hours entertainment so they copy/download the DVD movie but maybe if they could buy the same movie for 10-15 euros they did.

See it also like downloading/buying a ringtone, I know a lot of people that buy one or two ringtones a month for 1 euro each just for fun (actually I work @ a big mobile company so I know). Or howmany people are downloading iTunes just for fun because it's cost only 99 dollarcent per tune?

I even think it's beter to sell 200 games for 5 euros each then 40 games for 25 euro's even if the cash is the same.

Project Egg is by the way a fine example because they sell games for approx 5 euros each.

pff a lot of txt...need a rest now....


Hydlide
msx lover
Berichten: 81
Geplaatst: 24 Augustus 2006, 14:15   
like ivke2006 says, for smaller games (simple platform for instance), price can be lower.
Something like SDsnatcher or Hydlide3 may be more expensive.
Still, prices should remain reasonable, and not become skyhigh in comparison.

edit: ivke2006, you need to work, no rest!
sunrise
msx professional
Berichten: 650
Geplaatst: 24 Augustus 2006, 14:58   
This depends all really how people want it. If you are happy with download 7.50 euro are simply reasonable prices.
But if you want it complete with a nice manual and boxed ,or as a rom you pay the prices Wolf mention and are quite realistic too
ivke2006
msx novice
Berichten: 25
Geplaatst: 24 Augustus 2006, 15:33   
Of course if a SD snatcher like game (hint!!! ) comes with a nice box and full color manual, etc then 25 euros is not to much.
But 25 euros for downloading a small, msx game is way to much.

The ANMA, Paralax and UMAX games should be suitable for selling arround 5 euros each..even the games of the Gamesdev contest are suitable for selling at 2,5 euro or so..(yes, I know they are freeware).
If I can grab 20 msx games for 2,5 euro each, well then I will grab them all but if I need to pay 15 euro per game then I will probably buy only one or none at all.

Hydlide: Damm...almost forgot that you work for the same company





wolf_

msx legend
Berichten: 4777
Geplaatst: 24 Augustus 2006, 15:42   
I think ppl should spend more on packaging and presentation. Ppl are all buying old games these days, complete GBM, and why? They already had the game as warez, prolly translated to english even. I think it's simply the added value of a box and manual. While I'm know zip about packaging, other than printing and inserting it in a DVD-box, I'm sure packaging could be reasonable, but it's not for nothing ofcourse.
I really can't be bothered to just 'download' a game for a few coins and be happy with it, somehow I want it to be complete and spectacular, which means a great box, very good manual, bonusmaterial on an extra CD (like unused stuff, gfx-concepts/sketches, worklogs, background info, anything that also appears on movie-DVD extras). Only then do I think there's really a neat 'product'.
In such a case I think E25 for a neat packaging and a huge game is actually quite cheap, considering that averagely packed Konami games costed about E40 in the 80's.
wolf_

msx legend
Berichten: 4777
Geplaatst: 24 Augustus 2006, 15:45   
Actually, a nice example is that Bombaman display on the Sunrise booth on an Oss, some while ago. It's not really part of the product you buy, but it's atleast presented well.

Now, I dunno if such a display is expensive or not .., but everyone selling a game should consider something like that. It may not add value to the game, but I do think it added value to the sales..
sunrise
msx professional
Berichten: 650
Geplaatst: 24 Augustus 2006, 15:49   
What about the format , dsk, normal zipped files ? Supposed downloading !
Hydlide
msx lover
Berichten: 81
Geplaatst: 24 Augustus 2006, 15:52   
please, stop the packaging.. I'd rather have an iTMS like approach: download, with booklet in pdf format and maybe some other extras along with it. No annoying boxes that take up too much space. everything will be stored on SD anyway, so why waste all that material.

regarding downloading.. of course you can have multiple approaches..
download through MSX .. which would be very nice, but limits certain possiblities (like a high resolution pdf booklet). But I guess a native MSX format would be nice for this.
download through PC/mac which would give much more possibilities regarding extras, and a ZIPped package would do fine, I guess.
ivke2006
msx novice
Berichten: 25
Geplaatst: 24 Augustus 2006, 15:55   
Quote:

Actually, a nice example is that Bombaman display on the Sunrise booth on an Oss, some while ago. It's not really part of the product you buy, but it's atleast presented well.

Now, I dunno if such a display is expensive or not .., but everyone selling a game should consider something like that. It may not add value to the game, but I do think it added value to the sales.



Hmm..pictures? anyone?

( Wolf: I now have certain expectations, like nice (naked?) female presentation, etc..but thats because I have a dirty mind )


ivke2006
msx novice
Berichten: 25
Geplaatst: 24 Augustus 2006, 16:06   
Quote:

What about the format , dsk, normal zipped files ? Supposed downloading !



I should have a format that can be used with minimal actions.
So after unzipping to a disk or SD card it should run on 1CMSX but also on MSX2, 2+ and Turbo R computers.
sunrise
msx professional
Berichten: 650
Geplaatst: 24 Augustus 2006, 20:30   
Quote:

Quote:

Actually, a nice example is that Bombaman display on the Sunrise booth on an Oss, some while ago. It's not really part of the product you buy, but it's atleast presented well.

Now, I dunno if such a display is expensive or not .., but everyone selling a game should consider something like that. It may not add value to the game, but I do think it added value to the sales.



Hmm..pictures? anyone?

( Wolf: I now have certain expectations, like nice (naked?) female presentation, etc..but thats because I have a dirty mind )




If someone knows how to place a picture, I have it ofcourse
PingPong
msx professional
Berichten: 1023
Geplaatst: 24 Augustus 2006, 21:08   
Quote:


What about a programmable DMA to feed data to VRAM and to soundchip's (PCM and so on?)

That would be a true improvement in the architecture...



Able to do RAM-RAM VRAM-VRAM RAM-VRAM VRAM-RAM trasfers seeing all in linear address.....
 
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