Hi, all i will report a bug that is almost systematic in openMSX
Scenario:
openmsx-0.6.0-R2 on win32.
msx machine Fsa1gt (turboR)
GFX9000 inserted.
Renderer SDL-Scaler: 2x-Simple
Aftrer booting the machine i will load the POWERBASIC from sunrise, switch the GFX9000 on, then i go in basic and i type
10 screen 8
20 line (0,0)-(255,211),15
30 for T%=0 to 200
40 copy (1,0)-(255,211) to (0,0)
50 next T%
I cannot see the results because the emulator quits unexpectly with "SEGMENTATION FAULT" SDL Paracadute deployed after some copy commands i presume.....
PC is a notebook from toshiba with ATix300 last video drivers last directx 9.c
If i use the SDLGL renderer i'm not able to switch to the GFX9000 screen (say as if GFX9000 is not connected).
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