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(Mega)polls and opinions - Most essential MSX event (1982-2005) megapoll [nominations]

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Most essential MSX event (1982-2005) megapoll [nominations]

snout

msx legend
Berichten: 4991
Geplaatst: 03 September 2006, 22:53   
It's been quite a while since we held a megapoll on the MRC, but this one was worth the wait. This time, we are going to look at the event (or events) that shaped the MSX computer and its community to become what it is today. In order to accomplish that, we're going to ask you to send in your nominations first.

So what exactly are we looking for? Well... that could be virtually anything. It could be both positive and negative, it could be the release of a game or demo, but also a magazine or website, or a single or more MSX fairs/meetings. "The release of Metal Gear" would, for instance, be just as good a nomination as "MCM Magazine", "Microsoft leaving the MSX standard" or "The MSX fairs in Tilburg and Zandvoort from 1990 to 1997". You can send in your nominations right here. In order to keep things a bit clear, please keep the following 'rules' in mind:
  • Send in one nomination at a time
  • Motivate your nomination by telling why you feel it was an essential event for the MSX (community) at that point in time
  • Although megapolls should have many nominations, please try not to overdo it with your nominations. In this megapoll, it's really the quality that counts and not the quantity
So, what were - according to you - the historical events that gave the MSX computer its character, or the MSX community its pride. What games, tools or demos took the MSX computer to the next level and/or which fairs, websites or magazines have deeply affected the way people experience MSX? This round of nominations closes on September 18th, 23:59 CET. Good luck!

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Example of a valid nomination:
Quote:

Nomination: The release of Metal Gear 1
Why: The game did not only proved to be one of the best MSX games ever, it also changed the shape of the gaming industry with a radically new approach to military shooting games: Tactical Espionage. Even to date, the game is one of the most important series in the gaming industry, still introducing new people to the MSX computer system.

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Nominations without a motivation ('why') will not be considered as valid nominations. You are not only allowed to nominate events, but also to suggest changes to motivations which correct or complement these motivations. I'm really looking forward to this one so... lets get those nominations going!
  Beantwoorden niet mogelijk Beantwoorden niet mogelijk
snout

msx legend
Berichten: 4991
Geplaatst: 03 September 2006, 23:39   
p.s. you can consider Metal Gear 1 to be the first nomination in this one
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 00:49   
Nom: Space Manbow
Why: First (and afaik ONLY) MSX2 actiongame which steps into 16bit console-realms, regarding its gfx.


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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 00:52   
Nom: end of MCCM
Why: It marked the start of the silent years and the end of the active years. While the scene and activity was already declining at that point, the end of MCCM still was a painful confirmation of what we already knew..
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 00:55   
Nom: OCM
Why: A new computer, long after the MSX was commercially burried
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 00:57   
Nom: MRC
Why: central MSX-website of nearly everything MSX'ish (all except warez ^_^), big role in bringing old ppz and new ppz together again
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 00:58   
Nom: Sunrise
Why: interesting offerings for the scene in the form of game-fabrication and new hardware
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:02   
Nom: introduction of, and a few actions from Bazix
Why: lotsa controverse, scene on the virge of a split
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:05   
Nom: Wammes Witkop
Why: being a visual MSX icon, and keeping MCCM in the air far beyond what a typical publisher would think as 'sane'.
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:09   
come on ppl .. ADD

Nom: First English SD-Snatcher patch
Why: marked the start of groups translating games from JP to English (and some other languages)
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:10   
Nom: ANMA's Source of Power
Why: first lengthy multipart demo (and still one of the very few)

-afaik- ^_^
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:12   
Nom: Genic's picturedisk (or was it Clubguide? If Picdisk1 = Clubguide, then replace Genic with Clubguide)
Why: Marked the beginning of the demoscene
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:14   
Nom: FST
Why: Truly the start of the musicscene within the MSX demoscene
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wolf_

msx legend
Berichten: 4713
Geplaatst: 04 September 2006, 01:16   
Nom: Bandwagon
Why: competed with MSX1 demos on conventional PC-parties, stylewise very non-MSX
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Sd-Snatcher
msx freak
Berichten: 250
Geplaatst: 04 September 2006, 01:18   
Nom: Mailing Lists
Why: Maintained informed and glued to MSX news to all us than never could go to a fair or buy fanzines like for example MCCM.
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