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Software and gaming - La-Mulana ?!

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La-Mulana ?!

Vampier
msx addict
Berichten: 492
Geplaatst: 24 September 2006, 23:30   


I've stumbled upon a very strange game.A game that seems to be influenced by King valley and MoG it's called La-Mulana. Can someone tell me if there is also an MSX version of this game?

http://www.the-underdogs.info/game.php?id=5299

for the game page:

http://naramura.kdn.ne.jp/msx3/g3project/lamulana.html








snout

msx legend
Berichten: 4987
Geplaatst: 24 September 2006, 23:33   
well... how about this for a starting point?
Vampier
msx addict
Berichten: 492
Geplaatst: 24 September 2006, 23:38   
*blush* lol... I really missed that one
snout

msx legend
Berichten: 4987
Geplaatst: 25 September 2006, 00:23   
no problem at all... I'd rather see a double-post every now and then than us missing out on some MSX news ^_^
Edwin
msx professional
Berichten: 584
Geplaatst: 25 September 2006, 01:06   
It's questionable whether turning it into a real msx game is possible. Creating a game with gfx and sound as if it was MSX is one thing, but staying within realistic boundaries with regard to cpu time is much more difficult. It may be that it's too complex for the z80 to handle. Then again, maybe it can be done. Only one way to find out for sure.
jltursan
msx professional
Berichten: 748
Geplaatst: 25 September 2006, 11:25   
I've been playing La Mulana for some time since then and IMO it's very doable on a plain MSX1, I've never seen a lot of moving items on screen. Sometimes, seems that there're more than 4 sprites per line; but as all goes fast I'm not sure about it...
Very neat and original (for a PC) game!
Huey
msx professional
Berichten: 535
Geplaatst: 25 September 2006, 11:40   
The game rocks! I based the GFX for our game on their style and added some of my own flavor........
Edwin
msx professional
Berichten: 584
Geplaatst: 25 September 2006, 18:32   
La Mulana may actually be mild on the cpu. I can't really play it myself since it's only distributed as .exe. But I did wonder with GR3, which seems rather complex.
Yukio
msx professional
Berichten: 718
Geplaatst: 30 September 2006, 10:26   
Weird ... The name sounds strangely familiar!
It would be cool to have a 8-bits game ...
Huey
msx professional
Berichten: 535
Geplaatst: 02 Oktober 2006, 10:49   
OMG!

I do not understand exactly why they decide to stop but they will.
After 31 December this year the site and their activities will stop. Mulana and GR3 will no longer be distributed.

Is there a collective way to say "thank you" to them on behalf of the non-asian MSX-scene? (My japanese is really bad these days )
jltursan
msx professional
Berichten: 748
Geplaatst: 02 Oktober 2006, 12:25   
Arigato gozaimasu!
Huey
msx professional
Berichten: 535
Geplaatst: 02 Oktober 2006, 16:03   
Hai!
Konamito

msx addict
Berichten: 418
Geplaatst: 02 Oktober 2006, 16:25   
Quote:

OMG!

I do not understand exactly why they decide to stop but they will.
After 31 December this year the site and their activities will stop. Mulana and GR3 will no longer be distributed.

Is there a collective way to say "thank you" to them on behalf of the non-asian MSX-scene? (My japanese is really bad these days )



So it's time for asking them to host those games somewhere else...
hap
msx addict
Berichten: 430
Geplaatst: 28 Januari 2007, 13:03   
*bandae dollyo chagi* (topic kick ;p )
It's been translated to English, you can download the game + patch at AGTP: http://agtp.romhack.net/
Huey
msx professional
Berichten: 535
Geplaatst: 28 Januari 2007, 13:38   
Quote:

*bandae dollyo chagi* (topic kick ;p )
It's been translated to English, you can download the game + patch at AGTP: http://agtp.romhack.net/



SWEET!
 
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