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Development - MSXDev'07 specs - discussion

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MSXDev'07 specs - discussion

GhostwriterP
msx addict
Berichten: 313
Geplaatst: 28 September 2006, 19:38   
How about two contest... one start every year, for let's say for small games, one every two years for a big (megarom) game?
snout

msx legend
Berichten: 4991
Geplaatst: 28 September 2006, 21:58   
JJlopez - although Wolf himself thinks you're not out of line, we received several mod requests of people who think you are. Please, try and choose your words more carefully. There are friendlier ways of voicing your opinion. Thanks in advance!
JJLopez
msx friend
Berichten: 11
Geplaatst: 29 September 2006, 00:15   
Quote:

JJlopez - although Wolf himself thinks you're not out of line, we received several mod requests of people who think you are. Please, try and choose your words more carefully. There are friendlier ways of voicing your opinion. Thanks in advance!




Ok, boss.

But my question is... You apply this rules with all people?

If you read all messages, first "ironic" comment was written by Wolf.

Textual words:

"Then go ahead, join MSXdev'06 with the best entry "

In ALL of my before messages only I comment that for make good game, you can use only 16k of Ram. If you need more ram, your code are bad, if you compare with the classic games. = you are bad coder.

I understand, I am not stupid, I know that in *THIS* MSX Dev, Wolf game use ONLY 16K of Ram. But this is not the question. The "generic" question is use 32k of Ram for make code easy, or make best game.

Next messages, is true, I use ironic comments about God, superhero, and the superpowers of Wolf.

Insults are stupid, silly, mother fucker, etc... etc ...

Are there in my words insults?

Is very easy, to make enemies in mailing list, forums, etc ... if your comments are against the grain ...

Some messages are tolerated, others censurated ...

Summary: MRC is a private forum for some typus of MSX user. Not free forum. Not all words are admitted. Ok, no problem with this, but, please, you can indicate this in your forum rules.

If somebody, have any problem with me, please, tell me, write me (jjlopezcalvo@yahoo.es) and I'm sure that the problems have a solution with respect.




Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 00:37   
@JJ: You're kind of missing the point. The problem is not the word 'fuck', 'shit', or 'commodore' being used. The problem is when people are no longer friendly to each other. You can be unfriendly in a variety of ways, which doesn't have to include the use of explicit words. Just try to get your point across in a friendly way, and you'll find you're able to speak are freely here as you would in real life. Because just like in real life, people don't get upset if you say 'fuck', they get upset if you're not nice...
snout

msx legend
Berichten: 4991
Geplaatst: 29 September 2006, 00:42   
JJLopez - yes, we do apply these rules with all people. There were enough people that found your irony to be insulting enough to send in a mod alert. We get these alerts very, very rarely so we often act upon them, like now. I'm sure that the same people would have sent in a mod alert on Wolf_ had they found his posts too offensive as well.

And indeed... you're not the first to conclude that the MRC is not a 'completely free forum'. We like to keep our atmosphere pleasant enough for everyone. I think this is expressed in our forum policies and website policies more than enough as it is right now.
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 00:42   
But, back to the topic; although I doubt I'll ever do any MSX1 devving, I think it would probably be nice for most MSXdev participants to indeed have more RAM. While more ROM tends to ecourage larger projects, more RAM probably only makes things a little easier. Perhaps 1Mbit and 32kB RAM would be a realistic and 'easier' configuration for MSXdev'07. I like the idea of a turboR only MSXdev by the way, perhaps MRC can one day afford to organise such a contest. That kind of contest I would certainly participate in!
snout

msx legend
Berichten: 4991
Geplaatst: 29 September 2006, 00:44   
Perhaps we should give away an MSX1 as the main prize in that one ^______________^
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 00:46   
Just make sure it has a casport
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 00:47   
And a life-time supply of free tapes! ^___^
JJLopez
msx friend
Berichten: 11
Geplaatst: 29 September 2006, 00:58   
Quote:

@JJ: You're kind of missing the point. The problem is not the word 'fuck', 'shit', or 'commodore' being used. The problem is when people are no longer friendly to each other. You can be unfriendly in a variety of ways, which doesn't have to include the use of explicit words. Just try to get your point across in a friendly way, and you'll find you're able to speak are freely here as you would in real life. Because just like in real life, people don't get upset if you say 'fuck', they get upset if you're not nice...



Hmmm ... link fuck and shit with commodore are bad words and unfriendly for commodore users ... You know?

This is your theorical "respect"?

Please, answer this.
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 01:06   
Actually, it was an attempted joke. And commodore users should be wise enough not to visit this place... We know better than to visit their lair...
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 01:08   
Oh, and notice I said nothing about commodore users. I just implied the name of their machine is a swear word... which, well, it is...
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 01:18   
@ARTRAG: I don't think SM2 has been going on since 2k4 tho... I did the bulk of SD-Snatcher2 in a month. Had there been graphics *rolleyes* I suspect the game would be just about done by now. A proper MSX2 game can be done in about a year, assuming weekend coding. Of course the type of game matters a bit too, SD-Snatcher happens to be a very easy game to program...
dvik
msx master
Berichten: 1339
Geplaatst: 29 September 2006, 01:25   
Quote:

I don't like the term "amateur", because it has some negative meaning. It sounds like "it is not that bad if you consider that it is an amateur project". In a non-commercial community, like MSX is nowadays (for most of us ) I think that we should use the term "homebrew", "hobbyst", etc. Amateur is not the right tag - several groups have produced real jewels!


I agree. Some games made in MSXDev are really in the top 10% of games ever made for MSX1. When it comes to MSX knowledge I wouldn't call the developers amateurs. I think the term 'non-commercial' is the best. homebrew and hobbyist sound quite negative too.
Sonic_aka_T

msx guru
Berichten: 2269
Geplaatst: 29 September 2006, 01:26   
Well, amateur just means unpaid. It doesn't mean 'no good'. Just as professional doesn't mean it's any good, just look at the M$ products bearing that stamp! (Oh oh, now I've offended yet another group of people!)
 
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