MSX dimensions (General discussion MSX Fora)MSX Resource Center MSXdev 2008 - MSX1 development bonanza!           
            
English Nederlands Español Português Russian         
 Nieuws
   Voorpagina
  Nieuws archief
  Nieuws onderwerpen

 Informatie
   MSX Fora
  Artikelen
  Recensies
  Beursverslagen
  Fotoreportages
  Beurzen en meetings
  Enquêtes
  Links
  Zoek

 Software
   Downloads
  Webshop

 MRC
   Wie we zijn
  Kom bij ons team
  Doneren
  Policies
  Contact met het MRC
  Link naar Ons
  Statistieken

 Zoek
 
  

  

 Login
 

Gebruikersnaam

Wachtwoord




Ben je nog niet lid? Klik hier en word MSX vriend!


 Statistieken
 

Er zijn 124 gasten en 2 MSX vrienden online

Je bent een anonieme bezoeker.
 

MSX Fora


MSX Fora

General discussion - MSX dimensions

Ga naar pagina ( Vorige pagina 1 | 2 | 3 Volgende pagina )
Schrijver

MSX dimensions

snout

msx legend
Berichten: 4991
Geplaatst: 08 Februari 2007, 16:56   
Pitpan - like it or not, the OCM is a -real- MSX computer. Just like the turboR (also not fully MSX1 compatible) is. As an FPGA chip can actually run processes parallel in realtime a far higher level of accuracy is possible with far less resources.
wolf_
online

msx legend
Berichten: 4707
Geplaatst: 08 Februari 2007, 17:00   
ppl might not all agree on the tR being an MSX *cough* casport *cough* Actually this was mentioned in the MCompM review as well. (not that I care a hoot about it)
pitpan
msx master
Berichten: 1379
Geplaatst: 08 Februari 2007, 17:09   
I love to say this once again: the OCM is an advanced (hardware) MSX emulator with some nice add-ons, like the memory card support and alike. But it is not an MSX as I understand it. It is not an MSX as the standard defines it. Like it or not, but we will have the real proof by checking its accuracy. In any case, it does not add anything to the real machines or a good software emulator (BlueMSX, openMSX).

But I would not dare say that it is not cool. It rocks. But it wasn't, isn't and won't be an MSX so far.

Now you're free to say again: it is an MSX. And then I'll say again: no, it is not an MSX.

Let's continue with our constructive topic!
Niles
msx professional
Berichten: 519
Geplaatst: 08 Februari 2007, 17:14   
I don't want offtopic more this topic but, for me, independent from standards, a MSX is any hardware capable to run the Penguin Adventure (e.g. a Laptop with a Gamereader kekekeke )
Samor
msx professional
Berichten: 841
Geplaatst: 08 Februari 2007, 17:28   
Maybe not the hardware, but the licensing determines if something is a real MSX? (well, partly - even if it were officially licensed, it'd be hard to market a toaster as a product of the MSX family, for instance)

The OCM is a HW emulator (albeit one with cartridge slots), but it's officially licensed and follows the MSX standard (minus the infamous cas port, that is ), so you could consider it a real MSX, besides the HW differences.

So, one could perhaps say it's both an emulator and a real msx

Back on topic though, I think it's fair to not include it when talking MSX dimensions. I was also wondering if the SONY HB-700 is larger than a 8250.
poke-1,170
msx professional
Berichten: 861
Geplaatst: 08 Februari 2007, 17:35   
that standard was created in the 80's...and fuck that casport right up it's socket,
who on earth needs one now anyway YEAH YOU GOT OLD CASSETTES AT HOME.

As for largest msx: wouldn't that laserdisc msx thing qualify ? or the one with the
videocapture options (with separate station)
wolf_
online

msx legend
Berichten: 4707
Geplaatst: 08 Februari 2007, 17:39   
'MSX emulator' is the wrong term I think. It doesn't emulate an MSX, it emulates generic chips. And if those chips are programmed to act like an MSX, then so be it.

So the interesting debate is not strictly about the OCM but about when something is 'real'
- does something 'real' need to be a mass-produced unique chip that can do only one thing? (e.g. an MSX engine, a TMS, a Z80, a PSG etc.)
- can something called 'real' be housed in an FPGA chip, a chip which can be reprogrammed to be anything?
Low_Profile
msx addict
Berichten: 289
Geplaatst: 08 Februari 2007, 18:22   
I don't care which MSX is the smallest or the biggest, as long as you remember Compjoetania got the last dimension
Samor
msx professional
Berichten: 841
Geplaatst: 08 Februari 2007, 18:23   
Quote:

'MSX emulator' is the wrong term I think. It doesn't emulate an MSX, it emulates generic chips. And if those chips are programmed to act like an MSX, then so be it.



But how is that different from other (or: 'real' ) emulators?

Quote:


So the interesting debate is not strictly about the OCM but about when something is 'real'
- does something 'real' need to be a mass-produced unique chip that can do only one thing? (e.g. an MSX engine, a TMS, a Z80, a PSG etc.)
- can something called 'real' be housed in an FPGA chip, a chip which can be reprogrammed to be anything?



retro devices are quite popular, and it's known there are currently many one-chip designs of old hardware around. Many of them not being reprogrammable, by the way.
For example, there are lots of so called "Famiclones", unlicensed one-chip devices that play Famicom (Japanese NES) carts.
Now, what if Nintendo would license such a device, and release it as a new NES console, with cartridge slot and all.... IMO it classifies as a genuine NES then (I've been able to play with one of those famiclones and they're rather close to the original). Accuracy plays a role, but I think to a certain degree (or you'd be able to say the MSX2 isn't an MSX either, because it doesn't run Galaxian and changes color palettes).
Is the fact the underlying chip (FGPA) is reprogrammable in the OCM's case a reason for it to suddenly not be MSX? If it was a not-reprogrammable one-chip design, would that make it more MSX?
And then there's the point of features... the OCM is quite the full-featured machine. Other devices, like the C64DTV, Atari Flashback 2 and Megadrive PlayTV (all based on 1 chip designs of the original HW) have severely butchered functionality (allthough a lot can be hacked back in by hobbyists, like cartridge slots). The Atari Flashback 2 (US release only) is perhaps the best example. It's apparantly very accurate, because, when a cartridge slot is added to it (which can be done relatively easily by enthusiasts) it plays original cartridges. It even has replicas of the original joysticks (that actually work on the old 2600 too). But it's lacking the cartridge slot by default. Would the lack of such a feature make it "not real"?

Not giving clear answers here because I don't quite know them myself... I find it interesting to discuss, though

pitpan
msx master
Berichten: 1379
Geplaatst: 08 Februari 2007, 19:03   
It'll be the real MSX when it includes all the bugs/limitations of the original MSX. Same crashes, same shit -> same machine

But as far as it is an emulation, even a hardware emulation, it can only include "documented" features/bugs. All the "undocumented/unknown" issues won't be there, because it is not using the original chips with that genuine problems.

Does this make sense for you?
jltursan
msx professional
Berichten: 873
Geplaatst: 08 Februari 2007, 19:10   
I've never designed a chip using VHDL; but I think that it must be done taking care with the original chip design, I mean, all the quirks that the TMS VDP are due its design; clone it and you'll have the same behaviour.
AFAIK, the OCM doesn't have a 100% replica of the MSX chips; but I'm confident that the code will be updated...
pitpan
msx master
Berichten: 1379
Geplaatst: 08 Februari 2007, 19:25   
And would it reproduce in a deterministic way some of the non-deterministic behaviour of the original chips? Let me doubt it. There's no room for stocastic behaviour in a FPGA chip. Good old MSX can have a crappy random number generator, but its etology is in fact quite random!

Anyway, let's go back on-topic: which is the bigger MSX ever?

Maybe it is this one. What do you think?

Samor
msx professional
Berichten: 841
Geplaatst: 08 Februari 2007, 19:49   
Quote:

It'll be the real MSX when it includes all the bugs/limitations of the original MSX. Same crashes, same shit -> same machine

But as far as it is an emulation, even a hardware emulation, it can only include "documented" features/bugs. All the "undocumented/unknown" issues won't be there, because it is not using the original chips with that genuine problems.

Does this make sense for you?



yes, and I understand that POV, but even the MSX1 and MSX2 differ a bit from each other... and the C64 for example had a revision in the SID chip, and the second is not exactly the same as the first.... but both are featured in genuine C64 computers..


dvik
msx master
Berichten: 1312
Geplaatst: 08 Februari 2007, 20:34   
Quote:


The OCM is a HW emulator (albeit one with cartridge slots), but it's officially licensed and follows the MSX standard (minus the infamous cas port, that is ), so you could consider it a real MSX, besides the HW differences.


This is actually the only valid and good argument for the OCM being a real MSX. But that also applies to MSXPLAYer as well. Other than that its just an emulator.

Quote:

It doesn't emulate an MSX, it emulates generic chips. And if those chips are programmed to act like an MSX, then so be it.


openMSX and blueMSX also emulate generic chips. The shortcut most emus does is that they don't emulate the bus correctly . On this point the OCM is doing a better job. The OCM also emulated the VRAM access more accurately. The OCM also runs the different devices in parallel while the PC emus need to schedule the tasks and do them one at the time in short segments. Since the PC is so fast this won't make any difference on the result though. The PC emus synchronizes the devices every time there is some inter-device communication.

But what makes the OCM not a real MSX is that you can't attach your own hw components as you can on a real MSX. A big part of the MSX standard defines how devices are put together and how to interface the bus. In this regard the OCM is as little MSX as other emus and the flexible but well specified hw structure of the MSX standard is the most important part of the MSX. So the OCM will never be a real MSX, how much people work on bug fixes and other stuff. Its simply missing the heart of the MSX and there is nothing to do about it.

Never the less, the OCM is an extremely cool emulator and its really cool that MSX-A is actually manifactuing it.
Maggoo
msx professional
Berichten: 581
Geplaatst: 08 Februari 2007, 20:41   
Quote:

Back on topic though, I think it's fair to not include it when talking MSX dimensions. I was also wondering if the SONY HB-700 is larger than a 8250.



Doesn't matter, they can't be as big as the National FS-5500.




Now THAT is a fat baby
 
Ga naar pagina ( Vorige pagina 1 | 2 | 3 Volgende pagina )
 







(c) 1994 - 2008 Stichting MSX Resource Center. MSX is een trademark van MSX Licensing Corporation.