Shrines of Enigma - impossible level? (Software and gaming MSX Fora)MSX Resource Center MRC MEGA Challenge - What can you squeeze out of 64x48 pixels?           
            
English Nederlands Español Português Russian         
 Nieuws
   Voorpagina
  Nieuws archief
  Nieuws onderwerpen

 Informatie
   MSX Fora
  Artikelen
  Recensies
  Beursverslagen
  Fotoreportages
  Beurzen en meetings
  Enquêtes
  Links
  Zoek

 Software
   Downloads
  Webshop

 MRC
   Wie we zijn
  Kom bij ons team
  Doneren
  Policies
  Contact met het MRC
  Link naar Ons
  Statistieken

 Zoek
 
  

  

 Login
 

Gebruikersnaam

Wachtwoord




Ben je nog niet lid? Klik hier en word MSX vriend!


 Statistieken
 

Er zijn 139 gasten en 2 MSX vrienden online

Je bent een anonieme bezoeker.
 

MSX Fora


MSX Fora

Software and gaming - Shrines of Enigma - impossible level?

Ga naar pagina ( 1 | 2 Volgende pagina )
Schrijver

Shrines of Enigma - impossible level?

Rikusu

msx professional
Berichten: 944
Geplaatst: 15 April 2007, 02:38   
I hate to admit it, but I stumbled upon a level in Shrines of Enigma that I don't seem to be able to solve. It concerns Enigma 13 (password HJVCGHRF). Does anyone know how to solve this level?


Ivan

msx professional
Berichten: 866
Geplaatst: 15 April 2007, 11:43   
Is this game freeware? Is there any promo of it?
Edwin
msx professional
Berichten: 584
Geplaatst: 15 April 2007, 11:51   
Shrines of Enigma -> Google -> Sunrise pricelist E12 -> not freeware. I don't see a promo anywhere either.
Rikusu

msx professional
Berichten: 944
Geplaatst: 15 April 2007, 14:05   
The problem is that there seems to be no way to pick up the most left globe.
SaebaMSX
msx freak
Berichten: 244
Geplaatst: 15 April 2007, 15:12   
Shrines of Enigma is a good game, Ivan, with nice songs by Hans Cnossen, so it is cool enough to get it. I don't know if there is a promo available.
Rikusu

msx professional
Berichten: 944
Geplaatst: 15 April 2007, 15:58   
Solved it. This was a very tricky one.
ro
msx guru
Berichten: 2274
Geplaatst: 16 April 2007, 09:50   
aaaaha, the shrines

yes, musx by Kid Cnoz and GFX by John Robin Smith... former FUZZ members, former FUZZ musx (recycled stuff)
(coding by Jan van Valburg)

Released by MGF iirc
manuel
msx guru
Berichten: 3277
Geplaatst: 16 April 2007, 20:28   
Released by Sunrise
Rikusu

msx professional
Berichten: 944
Geplaatst: 05 Juni 2007, 01:47   
And now also released in WOOMB: click
sunrise
msx professional
Berichten: 649
Geplaatst: 05 Juni 2007, 05:45   
But at Sunrise the price is lowered as announced earlier elswhere to 3 euro and complete , besides that working in Blue MSX and open msx
Samor
msx professional
Berichten: 838
Geplaatst: 05 Juni 2007, 08:35   
hmm... it's also on the MCCM millennium cds, for the people who have those... never actually noticed before, go figure ;p

manuel
msx guru
Berichten: 3277
Geplaatst: 05 Juni 2007, 09:19   
I hope the bug about not detecting the original FM-PAC is fixed
(You need to have done CALL MUSIC before starting the game...)
Samor
msx professional
Berichten: 838
Geplaatst: 05 Juni 2007, 09:29   
it was working fine when I just ran my image in BlueMSX... didn't try it in the real MSX, though.
The "Element" logo screen seemed a bit garbled, but everything else appeared fine....

Had never played this one. I guess it's ok-ish...
-obvious where it got its inspiration from
-not the best sprite artwork, but otherwise not un-pretty
-typical Dutch-style FM-Pac music
-collision detection is a bit sloppy
-playable nevertheless

And that concludes my ultra-mini-review

manuel
msx guru
Berichten: 3277
Geplaatst: 05 Juni 2007, 12:56   
Well, I find it a great game
Note that it has also end bosses and, IMHO, the graphics are really stunning and the music is IMHO not much like typical Dutch FM music. It's actually pretty good!

Did you use a config in blueMSX which imitates a real FM-PAC? (So, the Panasoft one.)
Samor
msx professional
Berichten: 838
Geplaatst: 05 Juni 2007, 13:20   
No, I didn't use a config like that. It was probably using MSX Music like how a 2+ or turbo-r does.
That's also the way how MSXPLAYer does things AFAIK, so the bug would then never occur, I guess.

 
Ga naar pagina ( 1 | 2 Volgende pagina )
 







(c) 1994 - 2008 Stichting MSX Resource Center. MSX is een trademark van MSX Licensing Corporation.