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| 1MB or 2MB cartridges
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norakomi msx professional Berichten: 861 | Geplaatst: 15 Mei 2007, 17:16   |
Hi all !!
For a new game I am thinking about using a 1MB or 2MB rom cartrdige, instead of a 512kB one. But where can I buy them ??
cheers
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SaebaMSX msx freak Berichten: 253 | Geplaatst: 15 Mei 2007, 18:22   |
Just add 2 or 4 512KB roms!  |
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pitpan msx master Berichten: 1379 | Geplaatst: 15 Mei 2007, 18:42   |
First code it. Then look for a solution.  |
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wolf_
 msx legend Berichten: 4721 | Geplaatst: 15 Mei 2007, 18:52   |
norakomi: in these days of bitbust -and since it's ROM: no loading time- what kind of game are you talking then eh? What's in it? FMV?  |
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Ivan
 msx professional Berichten: 885 | Geplaatst: 15 Mei 2007, 19:08   |
It is Manbow3!  |
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norakomi msx professional Berichten: 861 | Geplaatst: 17 Mei 2007, 20:26   |
I basically have a very big game in mind, hahaha.
with manbow2 I managed with bitbusting and 512kB,
but the whole rom is packed.
For a new game, which is simply gonna be bigger than manbow2,
I need a bigger cartridge....
But,
if this is not available, then this leaves me no choice but to make a 512kB game......
all help is welcome....
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Kwik msx lover Berichten: 105 | Geplaatst: 17 Mei 2007, 21:01   |
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sunrise msx professional Berichten: 649 | Geplaatst: 17 Mei 2007, 22:19   |
Erm guys
@Kwik if he needs bigger than 512kB ( is equal to the chip you mention namely a 4 megabits flashrom) it doubles everytime , namely to 8 megabits like tghe kOEI GAMES, 16 megabits needed for if one wants to do it bombaman , and e.g. paiii and tlw need a 32 megabits rom
@pitpan very wise solution indeed since it is not that simple as saeba suggests
Note that those chips are quite expensive , but yah you can find them although farnell has not bigger than a one suitable as 8 megabits
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nikodr msx addict Berichten: 482 | Geplaatst: 18 Mei 2007, 18:35   |
Why not make it a hd game?Many msx users have sunrise ide or cf adapter,so in that way you are not limited by the size of a cartridge.Also add a quit to dos option in the game and all is fine
(just a thought)
Best regards |
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SaebaMSX msx freak Berichten: 253 | Geplaatst: 18 Mei 2007, 19:20   |
Quote:
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@pitpan very wise solution indeed since it is not that simple as saeba suggests
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I was just joking, I do know that it is not that simple!  But, in fact, it is possible in this way, but of course more than adding chips have to be done.
And I agree with you, first code then ask. Delivering games in CD/cards would be wise too, as Delta Soft made in the past. |
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norakomi msx professional Berichten: 861 | Geplaatst: 19 Mei 2007, 16:50   |
Quote:
| Why not make it a hd game?Many msx users have sunrise ide or cf adapter,so in that way you are not limited by the size of a cartridge.Also add a quit to dos option in the game and all is fine
(just a thought)
Best regards
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I dont want to make a ONLY hd game, because then only people with a hd can play the game. I prefer a cartridge release.
Quote:
| first code then ask
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my experience with manbow2 is that "first code then ask" is a bad idea.
Because manbow2 uses saving to rom and scc.
Which means that when the game was finished I had to look for someone who could release the game for me on a flash rom with scc......
And thats exactly the reason why manbow2 is still not released... and it will take quite some months before it WILL be released....
So, NO, I don't want to make the same mistake...
That's why I FIRST want to know
* what kind of hardware is available
* where is it available
* how much does it cost
So if I cannot find 1MB or 2MB cartridges, then I will NOT program for it.
I prefer: "first plan, then code" |
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SaebaMSX msx freak Berichten: 253 | Geplaatst: 19 Mei 2007, 20:08   |
Afaik, Manuel Pazos built 1MB flash carts (I don't know if they were sold though). The problem is that using 2 512KB Flash makes that no free space is available for extra SCC or SRAM. Of course it could be done in bigger boards (as IDE), but for a game it is not that nice.
I also saw in the last Barcelona meeting a version of Monster Hunter in cartridge. It was megarom with SCC built in. Why don't you explain the reasons because you couldn't find anyone to make it for you? I saw it could be easily done!!  |
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Ivan
 msx professional Berichten: 885 | Geplaatst: 19 Mei 2007, 20:25   |
Cartridge is the best format by far. The success of Matra's Shockware relies on that fact.
Quick Disk: No comments 
Laser Disk: Does anyone own a Laser Disk burner  (I know the answer: Pioneer  )
Tape: Abandoned in the late eighties/early nineties
Disk: Not every MSX1 (nor MSX2!) has a disk drive
CD: You need a SCSI or IDE interface and only a few hundred of people own them
CompactFlash card: You need Sunrise's CF interface
Cartridge: Present in 5 million machines  |
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Ivan
 msx professional Berichten: 885 | Geplaatst: 19 Mei 2007, 20:25   |
oh, add the plug&play factor  |
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AuroraMSX
 msx master Berichten: 1250 | Geplaatst: 19 Mei 2007, 23:10   |
Quote:
| Cartridge is the best format by far. The success of Matra's Shockware relies on that fact.
Quick Disk: No comments 
Laser Disk: Does anyone own a Laser Disk burner  (I know the answer: Pioneer  )
Tape: Abandoned in the late eighties/early nineties
Disk: Not every MSX1 (nor MSX2!) has a disk drive
CD: You need a SCSI or IDE interface and only a few hundred of people own them
CompactFlash card: You need Sunrise's CF interface
Cartridge: Present in 5 million machines 
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PC with an emulator and all these 'problems' disappear as snow on a hot summer day. The best format is files: to be put on disk or tape or whatever media you like... |
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