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Development - How to create a picture ?

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How to create a picture ?

kirem
msx friend
Berichten: 7
Geplaatst: 17 Februari 2003, 18:48   
Hello all people,
How create picture in screen 5 with a PC computer for using in MSX basic program ?

(Sorry for my bad english)
GuyveR800
msx guru
Berichten: 3048
Geplaatst: 17 Februari 2003, 21:51   
Here are two methods. First of all, make sure you use a maximum of 16 colors and 256x212 resolution.
Now you can do two things:
- You can save the picture in GIF format. On MSX you can load the GIF with a viewer and convert it into normal MSX format.
- Or, you can save the picture in PCX format. Download CNVS from http://www.msxhans.msx2.com/pashans.htm and use it to convert to MSX format.

I'm sure there are some other options, but these are two that popped up in my head
kirem
msx friend
Berichten: 7
Geplaatst: 17 Februari 2003, 22:37   
Thank you
snout

msx legend
Berichten: 4991
Geplaatst: 17 Februari 2003, 22:48   
I'm wondering what you're developing
Grauw
msx professional
Berichten: 1005
Geplaatst: 18 Februari 2003, 16:12   
You can also simply save the file in a 4-bit raw format (in my experience Photoshop and Paint Shop Pro for some reason don't want to do that >.< why, I don't know), and save the palette to a raw format aswell (or convert it manually, there are only 16 colors and with the help of a calculator...). Then load the raw file into the VRAM, convert the palette from 24-bit to 9-bit with a little Basic program, and put it at the appropriate place.

~Grauw
kirem
msx friend
Berichten: 7
Geplaatst: 18 Februari 2003, 19:08   
Quote:

I'm wondering what you're developing



Hello ,I'm want try to convert my little game (rpg) on Atari ST (but it's not finish).
But I'm a beginer in MSX basic and ASM Z80 .
You can see the preview of Atari ST and donwload this version on my site ,
jeanchristophe.meric.free.fr/pages/dqpage02.htm

(sorry for my english)

snout

msx legend
Berichten: 4991
Geplaatst: 18 Februari 2003, 22:45   
Quote:

(in my experience Photoshop and Paint Shop Pro for some reason don't want to do that >.< why, I don't know),



Wouldn't it be easier to mention programs that DO work with this technique?
snout

msx legend
Berichten: 4991
Geplaatst: 18 Februari 2003, 22:48   
kirem - I hope you'll enjoy developing the game on MSX. MSX is a relatively easy platform to develop software for. Especially if you ask for the help of the MSX-heavyweights on this forum. Feel free to ask anything.
Grauw
msx professional
Berichten: 1005
Geplaatst: 18 Februari 2003, 23:45   
Quote:

Wouldn't it be easier to mention programs that DO work with this technique?



Well considering I don't know them... ^_^ At the moment I'm using 8-bit raw files and converting them to 4-bit. Next time I need to convert some graphics I'll code a small BMP2GE5 program, BMP file format isn't hard at all so...

~Grauw
NYYRIKKI
msx master
Berichten: 1509
Geplaatst: 04 April 2003, 14:23   
Quote:


Next time I need to convert some graphics I'll code a small BMP2GE5 program, BMP file format isn't hard at all so...

~Grauw



No need to do that... Download BMP2MSX from :
ftp://www.imasy.or.jp/~hra/Download.htm

Features:

* Output for SCREEN2/3/4/5/6/7/8/10/11/12.
* Interace mode.
* Number of 192/212 line selection.
* One part / all appointment function of a palette.
* An all partly automatic generation function of a palette.
* Error spread.
* A setting parameter save and load.

~NYYRIKKI

Bart
msx professional
Berichten: 646
Geplaatst: 04 April 2003, 17:24   
I just use photoshop. Creat a new file, index color it to 16 colours. And start pixelling. It works fine. BiFi transformed my gfx to MSX format this way.
BiFi
msx guru
Berichten: 3142
Geplaatst: 04 April 2003, 18:54   
RAW format rules! (the secret is out now )

Wasn't much of a secret anyway...
Jorito
msx freak
Berichten: 212
Geplaatst: 04 April 2003, 19:51   
Hmmm... if you're using Windows, why not use NewAge (or Age98 or whatever it's called)? Great tool, I used it to view GE5 files all the time when I was still using Windows! You can find it at funet, I think it's right here ftp://ftp.funet.fi/pub/msx/othersys/age98.zip
Bart
msx professional
Berichten: 646
Geplaatst: 04 April 2003, 23:39   
Quote:

RAW format rules! (the secret is out now )

Wasn't much of a secret anyway...




RAW format? what is raw format?
Bart
msx professional
Berichten: 646
Geplaatst: 04 April 2003, 23:41   
Quote:

Hmmm... if you're using Windows, why not use NewAge (or Age98 or whatever it's called)? Great tool, I used it to view GE5 files all the time when I was still using Windows! You can find it at funet, I think it's right here ftp://ftp.funet.fi/pub/msx/othersys/age98.zip




Nice software. Won't say otherwise. But... There's better software for PC
If you really insist on using the AGE interface, you'd better just switch on your MSX and start pixelling on that. The PC versions of that program aren't as good as the MSX version.
 
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