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General discussion - poke's MB safari !

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poke's MB safari !

poke-1,170
msx professional
Berichten: 855
Geplaatst: 26 Februari 2008, 23:31   
Hello ladies and gentlemen, put on your kaki blouses and join poke on his wild safari through the uncharted territories
of MB ! Many questions will be asked, and you'll probably all get devoured by lions... or not...

Ok, so shoot ! ( get it? since it's a safari? har har )

first... how do I get samples from my pc converted to the music module, without sampling ?
How should they be saved, in what file format etc.

ps. my jeep has a flat tire, and I don't even have a driver's license

NYYRIKKI
msx master
Berichten: 1502
Geplaatst: 27 Februari 2008, 08:00   
Quote:


first... how do I get samples from my pc converted to the music module, without sampling ?



Check these links:
http://www.msxarchive.nl/pub/msx/programming/asm/sources/xadpcm.pma
http://www.msxarchive.nl/pub/msx/programming/c/sources/xadpcm.tgz

DemonSeed
msx professional
Berichten: 914
Geplaatst: 27 Februari 2008, 12:43   
Quote:

first... how do I get samples from my pc converted to the music module, without sampling ?
How should they be saved, in what file format etc.


"Raw" should be good (no additional data like loop position etc.).

Also try .voc or .wav files IIRC.
poke-1,170
msx professional
Berichten: 855
Geplaatst: 27 Februari 2008, 14:47   
Mmm, seems I can only choose to load samplekits in moonblaster, I don't see something separate
for loading just 1 sample. And I presume these samplekits are made in MB after you have a bunch of samples
already ? but how to get them in ?
Also, what should be used to run those apps nyyrikki ?
DemonSeed
msx professional
Berichten: 914
Geplaatst: 27 Februari 2008, 14:57   
[F-3] brings you to the samplemenu.

From there, manage loose sample files with [F-5].
poke-1,170
msx professional
Berichten: 855
Geplaatst: 27 Februari 2008, 14:59   
aaaaaah ! merci bien mr. seed ^_^
is it also possible to save your own fm voices ?
I see they are saved with every song, but it would
be convenient if they can be used in other songs as well.
DemonSeed
msx professional
Berichten: 914
Geplaatst: 27 Februari 2008, 15:08   
Yeah, same story:

[F-4] = voice menu.

Then use [F-5] again for specified file options.
You can load & save loose "own voices" and also complete voice banks (comparable to a samplekit).

You're welcome!
poke-1,170
msx professional
Berichten: 855
Geplaatst: 27 Februari 2008, 15:09   
and on another note, it doesn't seem to recognize the wav, adpcm or voc files.
Should they be a specific frequency or mono/stereo 8/16 bits ?
interesting, I couldn't have ever guessed there was a submenu in both
that saves a lot of frustration ^_^
DemonSeed
msx professional
Berichten: 914
Geplaatst: 27 Februari 2008, 15:18   
IIRC only mono, but both 8 & 16 bit is possible.

[edit] Not 100% sure about the 16-bit...
Try it.
NYYRIKKI
msx master
Berichten: 1502
Geplaatst: 27 Februari 2008, 18:09   
I think DemonSeed has bad memory or then there is something that I just really don't know about MoonBlaster.

AFAIK MoonBlaster can understand Samplekits (.MBK) and individual samples (.MBS) The .MBS sample file format is direct dump of sample from MSX-Audio memory. MSX-Audio keeps the sample in memory in custom 4bit ADPCM-format that is not compatible with modern standards.

To convert sample from PC you need to do following:
- Save the sample in RAW unsigned 8bit mono format with name <filename>.PCM
- Copy the file to MSX
- From MSX-DOS run PCM2ADP <filename> (Look the first link I posted earlyer)
- Type: REN <filename>.ADP <filename>.MBS

Now you can load the sample in MoonBlaster. Standard MSX-Audio has 32KB of sample memory, so you can convert max 64KB PCM-sample.

Jorito
msx freak
Berichten: 211
Geplaatst: 27 Februari 2008, 21:21   
Hmmm... I never used that toolie, but I did use to make sample kits in MoonBlaster. For the life of me, I don't remember how, tho.

Then again, maybe I was just lazy and used the MusMod sampler. At least I did that for Bombaman
AuroraMSX

msx master
Berichten: 1228
Geplaatst: 27 Februari 2008, 21:27   
I only made 2 samplekits on MusMod ever, both by sampling directly in MB. After that I've been using these kits or just ripped other's

Quote:

I think DemonSeed has bad memory or then there is something that I just really don't know about MoonBlaster.

I think DemonSeed is refering to that xadpcm tool mentioned before, not to MB
NYYRIKKI
msx master
Berichten: 1502
Geplaatst: 27 Februari 2008, 22:05   
Quote:

I think DemonSeed is refering to that xadpcm tool mentioned before, not to MB


Well... PCM2ADP also accepts only this one and only format...

I just did some testing and it seems that this tool is not very good either... Input file needs to start from silence, if you want to get reasonable conversion result. (First byte needs to be #80 ?) Also files >~32KB seem to hang the computer.

poke-1,170
msx professional
Berichten: 855
Geplaatst: 27 Februari 2008, 23:59   
phoo... hmmm so there isn't a tool that would do all conversion on the pc then ?
it's a bit silly if you have samples on your pc, and you'd have to sample them
with the music module afterwards... converting would seem easier I guess

wolf_
online

msx legend
Berichten: 4655
Geplaatst: 28 Februari 2008, 00:18   
Knowing nyyrikki, he'll prolly be making some highly obfuscated basic tool that will do the conversion..
 
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