News archive

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MSX Screen Conversor 0.7

by snout on 27-02-2007, 17:13
Topic: Development

Rafael Jannone has released a new version of the MSX Screen Conversor - an online toolkit to convert JPG, PNG and GIF files from up to 400kb to SCREEN 2, 5, 6, 8 and 12.

SCMD 1.09.3

by snout on 27-02-2007, 17:11
Topic: Software
Tags: Utilities

A new version of SCMD, the multichannel PCM and multichip soundplayer for MSX has been released. In this release, a bug that corrupted addressing when using the Y command on a turboR was fixed. The SCMD player allows you to play multiple samples on one or even two SCC cartridges at the same time, which is similar to playing MOD-files.

openMSX Control 0.2.2

by snout on 27-02-2007, 17:08
Topic: Emulation

Rafael Jannone has released a new version of openMSX Control, a plugin for Gedit that makes it easy to develop and test MSX-BASIC programs in

PSPMSX 1.0.7

by MsXgAmEs on 27-02-2007, 17:04
Topic: Emulation

A new edition of PSPMSX, an MSX emulator for Sony PSP. Changes in this version:

  • A new graphical engine with new smoother render modes.

Atomic FE Launcher

by snout on 27-02-2007, 16:59
Topic: Emulation

PassionMSX have published a short article on how to use the generic Atomic FE launcher, a front-end for multi-emulators, with blueMSX.

Oil's Well Redrilled

by snout on 27-02-2007, 16:56
Topic: MSX Related
Tags: Remakes

Firestorm Productions (Prospero) has released a remake of Sierra's classic action/dexterity game Oil's well, which was released on MSX in 1985.

MSX Jaú 2004 video

by snout on 27-02-2007, 16:51
Topic: Photo shoots

MSXfiles has published a video taken during the 2004 MSX Jaú meeting in Jaú, Brazil on YouTube. The video shows the 'MSX in FPGA' from Dal Poz in action. You can watch the video over here.

MSX Party Weekend 2007 photo shoot

by snout on 27-02-2007, 16:49
Topic: Photo shoots

Last weekend MSX Posse hosted the MSX Party Weekend 2007 in Deventer, The Netherlands. Now, they have published a photo shoot taken during the day... and night.

Andrea Rossetti wrote a short guide to build a 16KB ROM for MSX with the "SDCC" C compiler. The entire game source code (C language and some Z80 machine code) is also available to experiment with changes, or to use it as a base for different projects.

MP3 cartridge for MSX

by Ivan on 25-02-2007, 12:17
Topic: Hardware

Jos van den Biggelaar and Dennis Koller (a.k.a. Yobi and DD in our forum, respectively) are currently working in a hardware MP3 player for MSX.

Page 383/777
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