MRC Challenges

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07 - Nieve

by MSX Resource Center on 17-12-2011, 10:59

Imanok brings us the seventh entry to the Snowfall Challenge. 'Nieve' is Spanish for 'snow'. His snowfall effect was coded in Nestor Basic.

07 - Revival

by MSX Resource Center on 17-12-2011, 10:59

The seventh entry to the bounce challenge really captures the classic demo feel. Apart from a bouncing scroller you will also see a nice logo, wave and coloured bars effect.

Team Bomba's contribution to the Under Water Challenge is a GFX9000 demo, consisting out of two parts. If you have an IDE, SCSI or CompactFlash interface and a Moonsound with at least 256kB SRAM, you will also hear an underwater Moonsound song.

07. Joulubugi

by MSX Resource Center on 17-12-2011, 10:59

A PSG version of the Finnish christmas song 'Heinillä härkien kaukalon'.

07. MSX

by MSX Resource Center on 17-12-2011, 10:59

MSX wallpaper; MSXart'06 entry

07. Raytrace demo

by MSX Resource Center on 17-12-2011, 10:59

Raytrace demo in 64x48 pixels. Requires MSX2 or higher, 32K RAM and 128KB VRAM. English and Spanish manuals are provided.

07. Seahorn

by MSX Resource Center on 17-12-2011, 10:59

Graphical show supported by a soundeffect

07. Wings

by MSX Resource Center on 17-12-2011, 10:59

Infinite's entry to the Airwaves challenge is a trackmo. Their second 4motion production, Wings, is an impressive Moonsound tune for 512kB SRAM, combined with a cool demo for MSX2 with 512kB memory. Enjoy.

07. Worm

by MSX Resource Center on 17-12-2011, 10:59

This MSX1 game can be started with 'S'. You can control the worm (or snake, so you like) with the Z and X keys. Enjoy!

07. YUM

by MSX Resource Center on 17-12-2011, 10:59

A set of 5 Bombaman levels by YUM

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