On June 1st, 2005, Marco Rossin released the first public version of E3D Evolution, a user-controllable 3D vectorgraphics engine for MSX turboR and DOS2. New in this version are:
- A new "hunter ship" which turns toward your ship and follows you
- Optimized clearing tecnique: clears only drawn areas
- The demo now uses 192 vertical lines instead of 212 (to speed up)
- The possibility to toggle between action/radar display
- Object clip + raster routine moved to E3D2 (dynamic library)
- Various optimizations
Recommended settings are 60Hz with a tkInterval value of 4, resulting in 15fps animation. Further information and controls can be found inside the archive.
Relevant link: E3D Evolution
Comments (14)
By MicroTech
Champion (389)
10-11-2005, 09:34
By GhostwriterP
Paladin (702)
10-11-2005, 13:01
By MicroTech
Champion (389)
10-11-2005, 14:17
By jltursan
Prophet (2619)
10-11-2005, 15:22
By MicroTech
Champion (389)
10-11-2005, 17:30
By MicroTech
Champion (389)
11-11-2005, 14:29
By snout
Ascended (15187)
11-11-2005, 14:38
By jltursan
Prophet (2619)
11-11-2005, 15:55
By MicroTech
Champion (389)
11-11-2005, 16:55
By Manuel
Ascended (19679)
11-11-2005, 23:35
By MicroTech
Champion (389)
14-11-2005, 14:22
By MicroTech
Champion (389)
14-11-2005, 14:24
By jltursan
Prophet (2619)
14-11-2005, 23:52
By Manuel
Ascended (19679)
15-11-2005, 10:18