I am, or was, Nekura_Hoka. Sorry for the new name, but Nekura_Hoka is associated with a defunct 15-year-old email address. I would love it if a dev could fix that, if possible. I am running a small tumblr blog with a couple posts regarding the recent work. There are some politically related posts on that site, but I have a link at the top of the blog that will just show the MGR related content. It's not my intent to rile anyone up.
I am the coder for the Metal Gear Remix project. I'm trying to recover some of my old logins to get the word out that I have a new, final, release for the project. I revisited this, because I was feeling nostalgic during this pandemic shut down and I've had plenty of time to put some work in.
First, I'm sorry to anyone who experienced the epilogue bug with the 1.9 patch. The message was still in the game, but the pointer in the array was for the wrong address. Good news is that I fixed it in v1.91, and I have a new release for the project, version 1.995. I've done a full play through and everything is working nicely. Unless there's some other bug or issue, it will be the final release. I have sent an update to romhjacking.net for their entry on the Metal Gear Remix translation, but it will be in review for some time, I think. I will also be sending it to some other sites as I attempt to recover old logins.
I am hosting the patch on Google Drive at:
https://drive.google.com/open?id=1GITxcuTdekOX50kg-6DU1um0-xRvTnh2
A readme is included and the patch works like the others, with an IPS patcher. Aside from the bug fix, the script has been fleshed out and re-edited. Space limitations with previous versions, and the time it took to do edits and tests, meant that language was always parsed for brevity. I've been able to edit the script in such a way that it comes off much more naturally to English speakers. It's true to Kojima's work and is a more enjoyable experience overall now. I'm really proud of it and hope that other people can enjoy it.