Street Fighter 2 - MSX - Who plays this game ?

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Van Manuel

Ascended (18864)

afbeelding van Manuel

21-03-2021, 22:37

Hmm, I keep hearing samples repeating in the SF2 game.... Is that a bug in openMSX or in the game?

Van inspecteurZ

Resident (44)

afbeelding van inspecteurZ

22-03-2021, 10:44

Please use the original sf2 logo instead of that horrible sf4 one.

Van hamlet

Scribe (4106)

afbeelding van hamlet

22-03-2021, 11:07

inspectorZ wrote:

Please use the original sf2 logo instead of that horrible sf4 one.

I would rather advise not to use this licence at all, but to find a new name. This makes it significantly easier to publish.

Van Grauw

Ascended (10604)

afbeelding van Grauw

22-03-2021, 11:30

Just changing the name won’t make a real difference if the content isn’t replaced as well…

Van thegeps

Paragon (1033)

afbeelding van thegeps

22-03-2021, 12:33

Well, serms that Ghost'n'goblins didn't has problems...
Anyway, maybe it is possible to ask permission to develop an old game for an old 8bit system where that game didn't has ported

Van Daemos

Paragon (1982)

afbeelding van Daemos

22-03-2021, 12:39

Quote:

Well, serms that Ghost'n'goblins didn't has problems...

Sometimes you get lucky. I once accidentally missed the red traffic light and never got fined. It really depends if your project gets noticed and some game companies are more vigilant then others.

Van norakomi

Paragon (1125)

afbeelding van norakomi

22-03-2021, 15:16

iamweasel2 wrote:

The crooked energy bar, was an artistic decision to not have a straight line energy bar or it was a requirement due to the way the engine works?

Yeah, it was just something I felt like.

Van thegeps

Paragon (1033)

afbeelding van thegeps

22-03-2021, 20:40

Daemos wrote:
Quote:

Well, serms that Ghost'n'goblins didn't has problems...

Sometimes you get lucky. I once accidentally missed the red traffic light and never got fined. It really depends if your project gets noticed and some game companies are more vigilant then others.

Yep, Capcom hasn't a big N in its name... LOL!

Van Manuel

Ascended (18864)

afbeelding van Manuel

24-03-2021, 08:58

Manuel wrote:

Hmm, I keep hearing samples repeating in the SF2 game.... Is that a bug in openMSX or in the game?

Can someone try this on a real MSX with Moonsound?

Van Kai Magazine

Paragon (1418)

afbeelding van Kai Magazine

24-03-2021, 13:28

The issue also happens on a real MSX with moonsound.
It does not happen with Pointless fighting.

Norakomi, I didn't remember until now that you were the one who initially started this port, now I remember we actually spoke many years ago about it and you even sent me your unfinished project (I still have it around here somewhere)
You must finish it! It is the most notable feat I have seen on an msx2 in many years!
Even my son has played the heck of it!
That "pointless fighting" title screen kills me every time I run that game. Please finish the real thing!

And offcourse, as you know you can count with me for any help you might need.

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