A remake of the Atari and Amiga Terminator 2 game intro for MSX2. A harddisk (IDE, Compact Flash, SD, SCSI, BEER, etc) is required to run the demo. Further requirements are an MSX2 with 128kB RAM and 128kB VRAM and if you want music you need an MSX-MUSIC.
The very first demo of Station, the group that eventually brought filled vectorgraphics to the MSX In this demo samples were used to create a very cool atmosphere. "First there was nothing, then there was God. Now, it's our turn!"
This is the first MSX 2 demo of the group RoboSoft Inc. and was released in 1990. It contains a number of effects like rastersplits, line-interrupts, several scrolls, etc...
Turnix, FCS's goodbye to the MSX scene.
Unknown Reality is NOP's first mega demo. All music was done by by Compjoetania. Unknown Reality requires a MSX2 with at least 256KB memory. Several parts of the demo require a MSX-Audio compatible cartridge with 256KB samplememory. Unknown Reality may be installed on harddisk. This version had some memory fixes and disables the R800 mode of the Turbo-R.
An MSX1 megademo that has it all: scrolls, bounces, many colors, smooth video, tunnels... the lot!
One of the first demo's created by FCS (who were also responsible for FAC demo 4 and 5)