Games that the MSX should have:

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Por jltursan

Prophet (2619)

imagem de jltursan

25-01-2021, 13:04

Dave Murray's Planet X series born in 8-bit computers like the VIC-20 (Planet X1) or C64 (Planet X2) so they must be doable without most worries in a MSX machine.
There's a lot of info in his channel.

Por geijoenr

Champion (391)

imagem de geijoenr

25-01-2021, 16:19

Quote:

Can't get the RTS game idea out of my head, an RTS game for MSX would be pretty cool! What RTS games are your favorite and would like to see a game like that on MSX?
- There's the standard modern "Dune II" style that prevails nowadays,
- but there's also Z (which I thought was awesome, and might be more feasible in MSX since there's less units in the map on that type of game)

The assets for both Dune2 and Z are available on the internet (I have them for both games).
Z was designed for high resolution (I think min 800x600) so the units are 32x32 and the buildings are much bigger than that. They appear small on a PC, but in screen5 they would be way too big, and also the palette something like 48 colors.

Dune2 is more doable, as proven by Dome prototype.

I mean, the assets are there; putting together a proof of concept to see how many units the VDP can lift with collision detection and stuff is a matter of a few days.

Por fernando.collazo.5682

Champion (257)

imagem de fernando.collazo.5682

25-01-2021, 16:30

Xal 3
Vampire Killer 2 (based on Castlevania 2)
Lemmings
Terra Cresta
Monkey Island
Puyo Puyo (with battle mode)
Roadland
Parasol Stars
Toki

Por santiontanon

Paragon (1830)

imagem de santiontanon

25-01-2021, 18:35

Oh wow, that "Dome" looks very promising! Too bad it wasn't finished! Grauw, you should totally pick up Strategic Army once you finish your current RPG game!! Smile

Also, cool to know that all the assets for Z and Dune 2 are available! I would still be more interested in an original game though. Maybe inspired on those games, but not a port (not very interested in ports). But having those assets is cool for inspiration in any case!

Por Manuel

Ascended (19676)

imagem de Manuel

25-01-2021, 23:01

geijoenr wrote:

Dune2 is more doable, as proven by Dome prototype.

I mean, the assets are there; putting together a proof of concept to see how many units the VDP can lift with collision detection and stuff is a matter of a few days.

You'd make my day.

Then add the original OPL2 FM music, played on the OPL4 (should be simple). And I'm against the ROOF!

Por Manuel

Ascended (19676)

imagem de Manuel

25-01-2021, 23:16

fernando.collazo.5682 wrote:

Lemmings
Puyo Puyo (with battle mode)
Toki

But we have all these!

Por FiXato

Scribe (1743)

imagem de FiXato

25-01-2021, 23:30

Manuel wrote:
fernando.collazo.5682 wrote:

Toki

But we have all these!

Maybe they meant Toki rather than Toki Tori?

As for Puyo Puyo, perhaps a more elaborate versus with fever mechanics would be nice :)

Por FiXato

Scribe (1743)

imagem de FiXato

25-01-2021, 23:45

A sequel to Blade Lords. Wink

Por Haze

Master (152)

imagem de Haze

25-01-2021, 23:48

FiXato wrote:

As for Puyo Puyo, perhaps a more elaborate versus with fever mechanics would be nice Smile

Or at the very least an implementation of the Puyo Puyo 2 offset ruleset, which basically became the standard for the rest of the series!

Por VegaVegas

Resident (60)

imagem de VegaVegas

26-01-2021, 13:10

We must comply with the term "Can it run Doom" so MSX definitely needs to have it or at least MSX2. Even ZX Spectrum had that

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