Interview Martin de Jong from Aackosoft and MT

Interview Martin de Jong from Aackosoft and MT

por ro em 16-02-2023, 08:23
Tópico: Media
Idiomas:

Mid eighties was a fine time for MSX revelations, lots of new companies jumped on board to deliver fresh 8-bit magic. Dutch hardware designer Martin de Jong was one of those pioneers for the system. Having developed both hardware and software for Dutch companies Micro Technology and Aackosoft, this gentle man has some good stories to tell. Bas Kornalijnslijper got him to talk in a recorded video-interview.

Perhaps you remember the days dialing into a BBS, for you youngsters, that's a bulletin board system , using an MSX with a modem hooked onto a telephone line. Good chance that this modem was a MT-telecom device. That device from Micro Technology (MT) was designed by Dutch MSX veteran Martin de Jong. In fact, most MT devices where from his hand. MRC user RepairBas, or Bas Kornalijnslijper, looked him up and took place on his couch for a chat.

Right there, he got Martin to talk about his MSX days and recorded the interview for Bas his YouTube channel. The interview is in the Dutch language, since both parties are Duchies. Perhaps a proper subtitle track will be added, otherwise use the auto-generated caption. Martin takes Bas through a trip down memory lane telling about his first build computer, his involvement in Dutch MSX publishers Aackosoft and Micro Technology (MT).

Martin tells stories about his first developed computer call the Aster computer, and other hardware projects. When he got involved with the MSX computer standard, he remember joining Aackosoft to do low-level assembly programming. He mentioned one of his code pieces would involve a PSG sample player, which later provided for the well known "OH SHIT!" speech sample in a Pac-Man clone game. The list of games from Aackosoft, and sub parties, is endless and Martin was involved in many of them.

When he later joined MT, short for Micro Technology, he mainly designed MSX hardware cartridges. Amongst the earlier mentioned modem MT-telecom and MT-telcom II, the company had MT-debug, MT-base and other well known hardware on their credit list as well. In more recent history, Martin designed smartphone and spacecraft hardware.

Bas Kornalijnslijper his YouTube channel is a growing gallery of MSX awesomeness. Besides this new interview video, you can find instructions to save old hardware from failure, upgrade existing MSX machines, old videos from the MSX prime years, fairs, and other MSX related videos. A great source of information.

Relevant link: Interview with Martin de Jong

Comentários (62)

Por The Apeman

Master (252)

imagem de The Apeman

16-02-2023, 09:28

"The P2000 was just a video recorder with a Z80. Also not even Dutch" LOL!

Por tfh

Prophet (3430)

imagem de tfh

16-02-2023, 11:01

The Apeman wrote:

"The P2000 was just a video recorder with a Z80. Also not even Dutch" LOL!

I think he said "Video Generator"
And although Philips is Dutch, the P2000 was (partially) developed in Austria if I remember correctly?

Por The Apeman

Master (252)

imagem de The Apeman

16-02-2023, 12:39

Yes, it was developed in Austria. But I still like the statement for the off-hand way he dismissed what for many Dutch kids was the first computer they touched because it was in all the schools.

Por warmize

Expert (71)

imagem de warmize

16-02-2023, 13:23

For those of us that don't speak dutch, we can enable subtitles and automatic translation in the options of the video player.
Thansk for the interview!

Por Latok

msx guru (3960)

imagem de Latok

16-02-2023, 13:27

I enjoyed it a lot! Martin really talked us through his MSX life and felt comfortable doing so. Thanks to Bas his interview capabilities and knowledge. To both of them: thank you very much!

Por ddehaan

Expert (73)

imagem de ddehaan

16-02-2023, 17:22

Great interview. Would love to see some more! Perhaps for example more people of Aackosoft are prepaired to do an interview like this!

Por Manuel

Ascended (19691)

imagem de Manuel

16-02-2023, 22:30

Heh, I thought Ronald van der Putten did that Oh Shit sound...

Por Latok

msx guru (3960)

imagem de Latok

16-02-2023, 22:51

Manuel wrote:

Heh, I thought Ronald van der Putten did that Oh Shit sound...

I guess its his voice then, Martin wrote the speech routine.

Por wimpie3

Champion (438)

imagem de wimpie3

17-02-2023, 08:28

As an (ex)owner of many MT products, it was amazing to hear his stories.

Por ray2day

Paladin (754)

imagem de ray2day

17-02-2023, 12:21

Really cool interview! Cool Thx Bas ..and Martin ofcourse!

Por Wlcracks

Hero (572)

imagem de Wlcracks

17-02-2023, 16:18

Interesting video.
Nothing romantic being a programmer in those days. No over payed salary, no SUV leasebak with 200 hp, no unlimited tankpas, no newest iphone, no new laptop every 2 years.
Sleeping on the floor and hoping you could keep your job. Respect.

Por edoz

Prophet (2501)

imagem de edoz

19-02-2023, 16:24

Nice interview, thanks for sharing.

Por Avkooi

Expert (101)

imagem de Avkooi

20-02-2023, 23:28

Great to hear these nostalgic stories of our beloved system from a passionate developper first hand! Who is next?

Por SKiLLa

Expert (121)

imagem de SKiLLa

21-02-2023, 13:21

Yeah, game development with large companies still is like that today ... it pays a bit better I guess, but you still pay dearly with your time & stress-levels as a developer. And as bonus you get fired before launch-date in many cases ...

And I used to have MT-Debug on a cartridge; it was great for it's time. And I still love my proper debuggers to this day Smile

Por rvanderputten

Supporter (16)

imagem de rvanderputten

26-02-2023, 20:28

Ahum.. Martin Who??

Typically, I don't like to brag, but while working at Aackosoft, I developed the all the algorithms for recording and playing back digital sounds. Moreover, my voice was predominantly used for this purpose. I urge you to verify my credentials. Our team created three products, namely Mastervoice 1.0 and 2.0 (Disk version) that allowed novice programmers to incorporate sound playback into their applications. Additionally, I also created an internal version specifically designed for integrating with our games.

I do not know this Martin, but his claim is a BIG LIE!

-Ronald
Wikipedia

Por rvanderputten

Supporter (16)

imagem de rvanderputten

26-02-2023, 21:22

100% correct!

Por rvanderputten

Supporter (16)

imagem de rvanderputten

26-02-2023, 21:23

Latok wrote:
Manuel wrote:

Heh, I thought Ronald van der Putten did that Oh Shit sound...

I guess its his voice then, Martin wrote the speech routine.

Incorrect, it was all me.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

26-02-2023, 21:33

Hello MSX.ORG

If you correct your article, I would be willing to conduct an interview with you. During the interview, I can share details about my career at Aackosoft, including how I was hired, my initial role as a Master-creator, the individuals who taught me Z80, the in-depth details of Wordstore, the floppy disk protection mechanism, games i was involved with, and the occasional three-day work week.

-Ronald

Por Thom

Paladin (711)

imagem de Thom

27-02-2023, 10:18

Thanks for the correction, Ronald. I have no idea what is going on here. Perhaps it is innocent and his memory is not quite correct after 40 years? But what I do know for sure is that I'm not the only one hoping that the interview will happen.

Por ro

Scribe (5063)

imagem de ro

27-02-2023, 10:26

Hai Ronald, welcome to MRC and thank you for you input. Like Thom said, it's been a while for most people and human memory is a funny thing when getting older Smile

I'll contact you further via other channels.

Por Manuel

Ascended (19691)

imagem de Manuel

27-02-2023, 14:01

Questions I would have at least now:
- who were involved in developing the MSX software made by van Aacken's companies?
- who is Steve Course? English programmer or alias?
- what is the history of the several companies? Dates? Reasons of all these names/labels? So, Aackosoft, Aackosoft Edusystems, Eaglesoft, Methodic Solutions, Eurosoft, Premium (III) Software Distribution, ...
- any unreleased software?
- what is the logic in the product numbering and is there a full list somewhere?
- do you still have contact with the MSX colleagues of that time?
- how did you develop the software? Which MSX machines, tools, etc. were used?
- who are the people on the Methodic Solutions loading screen?
- what is your own life/career story?
- how do you look back at your MSX time?

Por ro

Scribe (5063)

imagem de ro

27-02-2023, 15:21

- would you visit MSX fair Nijmegen 2023?

Smile

Por rvanderputten

Supporter (16)

imagem de rvanderputten

28-02-2023, 03:36

ro wrote:

- would you visit MSX fair Nijmegen 2023?

Smile

Would love to... Smile If work allows me to visit... I will try.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

28-02-2023, 03:40

I got answers... perhaps not all, but answers I have.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

28-02-2023, 03:43

Thom wrote:

Thanks for the correction, Ronald. I have no idea what is going on here. Perhaps it is innocent and his memory is not quite correct after 40 years? But what I do know for sure is that I'm not the only one hoping that the interview will happen.

Maybe, it just bothers me a lot when somebody blatantly takes credit for something I worked hard for.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

28-02-2023, 03:43

ro wrote:

Hai Ronald, welcome to MRC and thank you for you input. Like Thom said, it's been a while for most people and human memory is a funny thing when getting older Smile

I'll contact you further via other channels.

Yes, please do.

Por mcolom

Champion (322)

imagem de mcolom

28-02-2023, 19:34

rvanderputten wrote:

Hello MSX.ORG

If you correct your article, I would be willing to conduct an interview with you. During the interview, I can share details about my career at Aackosoft, including how I was hired, my initial role as a Master-creator, the individuals who taught me Z80, the in-depth details of Wordstore, the floppy disk protection mechanism, games i was involved with, and the occasional three-day work week.
-Ronald

Hi Ronald! Great to see you around at MRC Smile
I'm a great fan of your speech on Aackosoft games hehe
Apart from that, it'd be absolutely interesting to hear directly from you about how games and other software was developed. I hope you'll be interviewed and we can know about the insights.

Por mohai

Paragon (1031)

imagem de mohai

08-03-2023, 18:00

Manuel wrote:

Questions I would have at least now:
- who were involved in developing the MSX software made by van Aacken's companies?
- who is Steve Course? English programmer or alias?
- what is the history of the several companies? Dates? Reasons of all these names/labels? So, Aackosoft, Aackosoft Edusystems, Eaglesoft, Methodic Solutions, Eurosoft, Premium (III) Software Distribution, ...
- any unreleased software?
- what is the logic in the product numbering and is there a full list somewhere?
- do you still have contact with the MSX colleagues of that time?
- how did you develop the software? Which MSX machines, tools, etc. were used?
- who are the people on the Methodic Solutions loading screen?
- what is your own life/career story?
- how do you look back at your MSX time?

I would add one more question: Who is Dave?

I remember that If you press CTR+SHIFT+GRAPH+CODE in some games, you can hear a voice saying: "Hi Dave !"

Por Wlcracks

Hero (572)

imagem de Wlcracks

08-03-2023, 18:25

My q:

Why were those idiotic long tape loaders needed? Sometimes 15 minutes or longer and still load errors.
If you had a 32k rom to tape on 2400 baud this was in no time loaded. Aackosoft had this really long and unstable tape loaders.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

12-03-2023, 01:20

Dave is still a good friend of mine Smile

Por rvanderputten

Supporter (16)

imagem de rvanderputten

12-03-2023, 01:24

Wlcracks wrote:

My q:

Why were those idiotic long tape loaders needed? Sometimes 15 minutes or longer and still load errors.
If you had a 32k rom to tape on 2400 baud this was in no time loaded. Aackosoft had this really long and unstable tape loaders.

Use the Tape Alignment kit.. I wrote that tool... [not Martin]. (I totally forgot about that tool.. good memories. Thanks for reminding me Smile )

Por Wlcracks

Hero (572)

imagem de Wlcracks

12-03-2023, 09:49

rvanderputten wrote:

good memories. Thanks for reminding me Smile )

Maybe you and Dave like to come to Nijmegen at 23 March 2023 to pick up some more good memories? (free for visitors)
LINK
or
LINK2

I saw the Nijmegen announcement is off the spotlight at msx.org :-(

Por Thom

Paladin (711)

imagem de Thom

12-03-2023, 13:03

rvanderputten wrote:
ro wrote:

- would you visit MSX fair Nijmegen 2023?

Smile

Would love to... Smile If work allows me to visit... I will try.

If you can come to Nijmegen: it would be nice if you did a live performance where you shout "oh shit" loudly into a microphone. But I'm probably asking too much. Running Naked in a Field of Flowers

Por wolf_

Ambassador_ (10135)

imagem de wolf_

12-03-2023, 13:08

The guy is about 38 years older I figure... I'm not sure his vocal cords are still as "ohshitty" as in '85... ;-)

Por araubi

Champion (434)

imagem de araubi

12-03-2023, 17:49

rvanderputten wrote:

Dave is still a good friend of mine Smile

Dave Aron, I had the chance to talk to him about his time making MSX games. A very nice person.

One question, Ronald, I guess it's Rene Neuteboom who appears in the credits. Did he do the voice in any game or was it always your voice?

Por Angelo Sanna

Expert (69)

imagem de Angelo Sanna

21-03-2023, 19:50

rvanderputten wrote:

Hello MSX.ORG

If you correct your article, I would be willing to conduct an interview with you. During the interview, I can share details about my career at Aackosoft, including how I was hired, my initial role as a Master-creator, the individuals who taught me Z80, the in-depth details of Wordstore, the floppy disk protection mechanism, games i was involved with, and the occasional three-day work week.

-Ronald

Would see that indeed, because I have played most of your games back then (from the famous 30 MSX Hits on cassettes, etc. There was Master Voice too, nice piece of software!) but I guess that is not going to happen? I have watch the interview with Martin from MT, looks to me he is struggling with his memory & thinking because you see that he have some trouble and is slow sometime. But maybe you where both at the same time working on that without knowing it from each other? Could be.

Por Manuel

Ascended (19691)

imagem de Manuel

22-03-2023, 07:55

araubi wrote:
rvanderputten wrote:

Dave is still a good friend of mine Smile

Dave Aron, I had the chance to talk to him about his time making MSX games. A very nice person.

Any more info about that? Is there an interview online somewhere?

Por Samor

Prophet (2225)

imagem de Samor

24-03-2023, 14:28

Well done Bas, it was fun to watch this video Smile

Por araubi

Champion (434)

imagem de araubi

28-03-2023, 16:13

Manuel wrote:
araubi wrote:
rvanderputten wrote:

Dave is still a good friend of mine Smile

Dave Aron, I had the chance to talk to him about his time making MSX games. A very nice person.

Any more info about that? Is there an interview online somewhere?

Not yet. The interview is part of a project to publish a book about the MSX and its history.

Por Angelo Sanna

Expert (69)

imagem de Angelo Sanna

28-03-2023, 17:09

araubi wrote:

Not yet. The interview is part of a project to publish a book about the MSX and its history.

Nice, i'm very curious. I hope this is not being a book only about the "scene" members or photo's from them, but about the real pioneers like Martin was, like Kees Folst was, you name it. Real people who contribute something. There was also an company in The Netherlands around 1990 who import the Arabic MSX computers. There was such a history, like MSX Centrum (Jaap Boomsma) at the Witte de Witstraat in Amsterdam (Albert Buurmeijer was there the technician). Sparrowsoft and his history, also the story about H.S.H from Germany who promised the MSX3 at that time, but never came. And so much more.... The start of MCM with Wammes Witkop, the Belgium magazine with Frank H. Druijf.... MSX Mozaik (Stefan van t Goor). MSX Gids.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

09-05-2023, 04:59

Rene had the best voice of us all... Not sure which games he did.

Por Manuel

Ascended (19691)

imagem de Manuel

09-05-2023, 07:50

What's his last name?

Por Manuel

Ascended (19691)

imagem de Manuel

09-05-2023, 07:51

@Angelo Sanna: I think HSH promised a European MSX2+, not MSX3.

Por mahjongg

Supporter (11)

imagem de mahjongg

09-05-2023, 18:36

okay, I have logged in, I didn't know it but it seems I already had an account here.

Por mahjongg

Supporter (11)

imagem de mahjongg

09-05-2023, 19:50

okay, i came to the conclusion I already had an account here from long ago, but I did not have an avatar, and now I have (the same one i'm using for my account at raspberry.org).
So I'm martin de jong AKA Mahjongg.
You can ask me anything.

p.s. It seems I was wrong about having had an account here I looked at the password my browser knows of this site, and it is the password used during the confusing registering session today, so my account is new.
It seems I never had time or need to login here, I was just "lurking" until now.

Por mahjongg

Supporter (11)

imagem de mahjongg

09-05-2023, 19:30

Wat betreft de verwarring over wie nu de spraak recoring routine die gebruikt is in o.a. Oh Shit (oh No voor de gecensureerde versie) geschreven heeft....
Ik heb al die jaren (bijna veertig nu) gedacht dat ikzelf die geschreven had, maar mijn herinneringen eraan zijn vaag, en als beelddenker heb ik soms dat ik denk dat ik iets gedaan heb omdat ik me visualiseer dat ik iets moet doen en dan denk dat ik dat al gedaan heb.
Maar goed de waarheid is dat ik in die tijd bedacht had hoe je op een efficiënte manier spraak kon opslaan, en ik weet bijna zeker dat ik een circuitje gebouwd had dat een analoog spraaksignaal efficient in een bitstroom kon omzetten, en ik heb dat getest, en het werkte prima. maar of ik dat ook als product aan van Aacken heb gegeven dat weet ik niet meer zeker. Ik had het met andere dingen te druk. Wel weet ik dat ik op een gegeven moment (lang nadat ik weg was bij aackosoft) tegen oh shit aanliep, en ik weet nog dat ik dacht, "dat is wel een lullige toepassing van mijn spraakgenerator". maar heb er niet langer over nagedacht, Ik had het druk bij MT (en later MTD).
dus wat is nu waar?

Por mahjongg

Supporter (11)

imagem de mahjongg

09-05-2023, 19:41

P.s. Ik ben van 1956 en ben nu dus met pensioen, daarom heb ik nu wat meer tijd, en ik heb mijn MSX verleden "herontdekt", dankzij bas.
Ik ben altijd wel een MSX fan geweest en had verschillende MSX computers (en vele andere, in totaal bijna 160, maar die heb ik allemaal aan en stichting en een museum geschonken, al jaren geleden).
Wel ging ik nog lange tijd naar MSX bijeenkomsten, en mensen die ik vertelde wat ik had gedaan (MT-Telcom, etc) waren altijd onder de indruk. Maar later was ik meer met PC en Desktop modems bezig, en net al velen verwaterde mijn MSX interesse, al hield ik wel de ontwikkelingen bij via wikipedia, en dit forum.
Helaas werd geen van de MSX re-launches een echt success. Ben benieuwd was MSX-0 gaat doen...

Ondertussen was ik als hobby bezig met de ZX-81, mogelijk weet niemand dit maar ik ben de maker van de ZX-81 kloon ZX81+38 (en de voorloper er van de ZX81+35, je kunt mijn werk zien op revspace.nl en op mijn GitHub pagina. https://github.com/mahjongg2/ZX81plus38

Por mahjongg

Supporter (11)

imagem de mahjongg

09-05-2023, 19:43

en ja, ik ben dus van plan om in december naar MSXGOTO40 te komen, ik heb een werkende NABU (omgebouwd naar 220V) en zal die daar tonen.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

12-05-2023, 16:43

mahjongg wrote:

Wat betreft de verwarring over wie nu de spraak recoring routine die gebruikt is in o.a. Oh Shit (oh No voor de gecensureerde versie) geschreven heeft....
Ik heb al die jaren (bijna veertig nu) gedacht dat ikzelf die geschreven had, maar mijn herinneringen eraan zijn vaag, en als beelddenker heb ik soms dat ik denk dat ik iets gedaan heb omdat ik me visualiseer dat ik iets moet doen en dan denk dat ik dat al gedaan heb.
Maar goed de waarheid is dat ik in die tijd bedacht had hoe je op een efficiënte manier spraak kon opslaan, en ik weet bijna zeker dat ik een circuitje gebouwd had dat een analoog spraaksignaal efficient in een bitstroom kon omzetten, en ik heb dat getest, en het werkte prima. maar of ik dat ook als product aan van Aacken heb gegeven dat weet ik niet meer zeker. Ik had het met andere dingen te druk. Wel weet ik dat ik op een gegeven moment (lang nadat ik weg was bij aackosoft) tegen oh shit aanliep, en ik weet nog dat ik dacht, "dat is wel een lullige toepassing van mijn spraakgenerator". maar heb er niet langer over nagedacht, Ik had het druk bij MT (en later MTD).
dus wat is nu waar?

Say my name!

Por Manuel

Ascended (19691)

imagem de Manuel

13-05-2023, 11:02

Martin - welcome! Luckily Oh Shit was not the only sample that was put in Aackosoft products... Just the funniest one!

I guess the routines were commercialised in Mastervoice/Wordstore. Can you tell us more about that @rvanderputten?

Por mahjongg

Supporter (11)

imagem de mahjongg

13-05-2023, 20:36

rvanderputten wrote:

Say my name!

Ik heb je naam al genoemd in de comment bij het youtube artikel waar deze thread over gaat, ik quote

" A small correction, I learned that Aackosoft didn't use the work I did on speech recording and playback, but instead used the work of Ronald van der Putten for Oh Shit and other software. I might have guessed this as my method needed a piece of electronics to encode speech in a bitstream, and ronalds system simply used zero crossing encoding. So it could be sold as a product in itself."

Maar om alles geheel duidelijk te maken jij, Ronald van der putten, hebt de op zero crossing gebaseerde methode gebruikt die in oh shit is toegepast. Maar mijn eigen methode was geen zero cross methode, maar een methode waar, binnen een vaste tijdspanne, een opgaande flank in het spraak signaal wordt omgezet in een 1, en een dalende flank wordt omgezet in een 0. Aannemende dat Oh Shit het zero crossing principe gebruikte is het dus duidelijk dat dit NIET mijn werk is. Mijn excuses voor die aanname!

Het is mij niet bekend waarom mijn werk niet gebruikt is, ik had nadat ik aackosoft verliet geen contact meer met ze, en dus heb ik toen ik ontdekte wat Aackosoft met speech synthesis had gedaan (oh shit maken etc) altijd gedacht dat ze mijn idee hadden toegepast. No big deal for me.

Por mahjongg

Supporter (11)

imagem de mahjongg

13-05-2023, 21:37

@The Apeman
About the P2000 and my dislike for it, it partially stems from this:
in the time we launched our computer (the computer made by the company MCP, for which I worked at the time) the Aster-CT80, a clone of the Tandy TRS-80, which I mostly re-designed as the boss wanted a more professional design and the first designer ran away. the Dutch state tried to find a computer for Dutch education, similar to the BBC computer, and distribute these computers to over 100 schools in the Netherland. to be admissible the computer needed to have some prerequisites (as far as I remember it was like this):

  • It needed to be a Dutch design, made in the Netherlands (very important to be admitted)
  • it needed to have a network, so the teacher could send software from his disk drive system, to eight pupil systems
  • the teacher should be able to see any of his teachers screens on his monitor
  • The computer needed the ability to run BASIC, so teaching could be done in BASIC (we had BASIC built into the machines)
  • It needed to have at minimum 32K of RAM (our system had 48K of RAM)

and half a dozen similar demands

The name for the project was "het honderd scholen project".

We designed hardware and software for a (serial based) networking system, and be designed a switch box so the teacher could see the pupils monitors.

We received the bid, actually we were the only company that met all the requirements, so we started building 900 computers, one hundred of them with floppy disk drives.

We were halfway ready when, out of the blue, the unexpected news came that the state had "changed its mind" and that 50 of these schools would receive not our Asters, but Philips P2000's instead.
Despite the fact that these did not come from the Netherlands or were built in the Netherlands, they did not have a network system nor that the teacher could remotely view the students' screens.
The "network" solution was just that the teacher could walk past the computers with a cassette tape and load the tape there.
We call this a "flat-footed" network.
It seemed that Philips was late, but had lobbied effectively nonetheless.

This later destroyed our company, due to cash flow problems.

So let's just say i'm disenfranchised with the P2000, or rather with Philips.

I researched where P2000 computers actually came from and discovered they came from Philips Austrian branch, and were actually modified airport terminals (specifically the keyboard came from there. With the addition of a Philips dictaphone mechanism, a Z80 CPU, and a modified teletext video generator from a TV added. A ROM cartridge added BASIC.

I have a P2000 myself now, I repaired the keyboard as this copy had been sitting in a barn somewhere and coffee was spilled all over it. I managed to get the keyboard working, but only barely. I discovered it was interrupt driven and very timing critical, not ideal if the keyboard matrix had to be reconstructed because it was mostly disintegrated.

I do have to say that the remote operated microcassette system and the software for it was nice (but made buying commercial software, and more importantly uploading it to an archive, almost impossible). but the microcassete system was almost the only nice thing I can say about this homecomputer. But then as I said I'm a bit prejudiced. LOL

Por mahjongg

Supporter (11)

imagem de mahjongg

13-05-2023, 21:44

and for our english language speakers a translation:

I already mentioned your name in the comment to the youtube article this thread is about, I quote

" A small correction, I learned that Aackosoft didn't use the work I did on speech recording and playback, but instead used the work of Ronald van der Putten for Oh Shit and other software. I might have guessed this as my method needed a piece of electronics to encode speech in a bitstream, and ronalds system simply used zero crossing encoding. So it could be sold as a product in itself."

But to make everything completely clear you, Ronald van der putten, have used the zero crossing based method applied in oh shit. But my own method was not a zero cross method, but a method where, within a fixed time span, a rising edge in the speech signal is converted to a 1, and a falling edge is converted to a 0. Assuming that Oh Shit is zero crossing principle, so it is clear that this is NOT my job. My apologies for that assumption!

I don't know why my work hasn't been used, I had no contact with them after I left aackosoft, so when I found out what Aackosoft had done with speech synthesis (oh shit make it etc) I always thought they were my idea had applied. No big deal for me.

Por Manuel

Ascended (19691)

imagem de Manuel

13-05-2023, 21:44

This was actually also my first impression: very cool tape system (but impossible to use nowadays), but otherwise no added value at the time.

Por tfh

Prophet (3430)

imagem de tfh

13-05-2023, 21:59

Manuel wrote:

This was actually also my first impression: very cool tape system (but impossible to use nowadays), but otherwise no added value at the time.

No added value for the user.
The fact that it was a lot harder to copy those tapes compared to normal tapes surely had some added value as in anti-piracy.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

14-05-2023, 05:01

mahjongg wrote:
rvanderputten wrote:

Say my name!

Ik heb je naam al genoemd in de comment bij het youtube artikel waar deze thread over gaat, ik quote

" A small correction, I learned that Aackosoft didn't use the work I did on speech recording and playback, but instead used the work of Ronald van der Putten for Oh Shit and other software. I might have guessed this as my method needed a piece of electronics to encode speech in a bitstream, and ronalds system simply used zero crossing encoding. So it could be sold as a product in itself."

Maar om alles geheel duidelijk te maken jij, Ronald van der putten, hebt de op zero crossing gebaseerde methode gebruikt die in oh shit is toegepast. Maar mijn eigen methode was geen zero cross methode, maar een methode waar, binnen een vaste tijdspanne, een opgaande flank in het spraak signaal wordt omgezet in een 1, en een dalende flank wordt omgezet in een 0. Aannemende dat Oh Shit het zero crossing principe gebruikte is het dus duidelijk dat dit NIET mijn werk is. Mijn excuses voor die aanname!

Het is mij niet bekend waarom mijn werk niet gebruikt is, ik had nadat ik aackosoft verliet geen contact meer met ze, en dus heb ik toen ik ontdekte wat Aackosoft met speech synthesis had gedaan (oh shit maken etc) altijd gedacht dat ze mijn idee hadden toegepast. No big deal for me.

Ehmm, Ik wil geen mieren n**ker zijn, maar jij zegt toch echt in het interview dat jij de "oh shit" geschreven hebt... wat dus niet waar is... Je kan allerlei technical reden aanvoeren... maar uiteindelijk... Ik heb het geschreven... en ik neem 100% verantwoordelijkheid voor alle Aackosoft software dat spraak bevat... Niet jij, en geen interview met wie dat ook verandered dat.
Ik ben redelijk geweest... Ik hoop dat jij dat ook kan zijn.

Por rvanderputten

Supporter (16)

imagem de rvanderputten

14-05-2023, 05:08

Het gaat mij echt om het interview...

Por Latok

msx guru (3960)

imagem de Latok

14-05-2023, 15:31

rvanderputten wrote:

Het gaat mij echt om het interview...

But Ronald, the interview can't be changed, can it? And Martin has admitted he was wrong and gave you the credits after all. Both here and in a comment on the on Youtube posted interview. Sounds reasonable.

Por fondacio

Master (155)

imagem de fondacio

15-05-2023, 17:05

First of all, thanks for all involved in the recording of this interview as well as the comments. I always enjoy it when names I only knew from credits on-screen or maybe comments made in magazines come alive and we get to see the pioneers of the early days of MSX. I learned a lot.

I also learned a lot about the speech synthesis issue. I was actually surprised when the interview was first published and Martin mentioned doing the speech synthesis, as my copy of Oh Shit! back in the day clearly had a line in the credits saying "speech by Ronald van der Putten". So the subsequent clarification made a lot of sense.

Is it possible to edit both the video's description on Youtube and add an addendum to the news article here on msx.org with a direct quote of Martin's own comment? I can understand why Ronald is not fully happy with the current correction, as it requires Youtube visitors to read all the comments (admittedly not too many at this point, but there's always a risk that it gets buried later). Adding it to the description and adding a comment to the article are the best ways to ensure that anyone who views the video in the future will also immediately see the correction and as it's in Martin's own words, it will also put any controversy to rest. And this also does not require changing the video of the interview.

Por mahjongg

Supporter (11)

imagem de mahjongg

19-05-2023, 16:48

I can e-mail bas Kornalijnslijper and ask if he can do something to clear up this issue, as I made clear I'm not that invested in who wrote the speech routines, I just had a reasonable assumption it was my work, but all the new (for me) facts point to Ronald as the author, which is fine by me.
I will go and write that e-mail to bas now. I'm sure he already knows the facts in this case, but will plead with him to try to make it more obvious that I was mistaken when I said this.

Por ren

Paragon (1947)

imagem de ren

19-05-2023, 17:28

Sticky comment would do it I suppose and/or use corrections.

Por Repair-Bas

Paragon (1176)

imagem de Repair-Bas

19-05-2023, 20:03

It is not possible to change it now. I make a notice, so everybody can read it. Hope everthing is solved and everybody happy. It is almost 40 years ago, so this kind of errors happens sometimes. I will change the video later with some help.