By Unregistered user
Ambassador (0)

13-12-2019, 21:38
This is not a post about how to make one but rather is it worth the effort of making one? As in I could pour in a few 10's of hours into making a game for the MSX using C most likely and publish it for free, but then if I wanted to make a different one, and possibly earn some cash for bread to repay the effort, would that be feasible? Additionally what kind of system should I use for this project, Turbo R seems the best but how many would own one, then again what are the odds that there are many MSX users still around in general?
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