Development

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Nowind interface software updated

by Sky_hawk on 30-01-2013, 21:09
Topic: Development
Tags: Nowind

The Nowind USB interface software has received some small bugfixes, updated firmware, Windows drivers and a MacOSX host application.

G9klib v0.7 released

by msd on 30-01-2013, 20:49
Topic: Development
Tags: GFX9000

msd has released an update to G9klib, the library with useful routines for GFX9000 development.

Spanish group ASM starts experimenting with a Ghost 'n Goblins remake for Graphics 9000.

Fresh from the dungeons of Trilobyte, the complete source code of Deep Dungeon!

Pixelsmil has published an extensive article on the making of Bubble Dream, an entry to the MRC Tenliner Challenge created in cooperation with Kotai.

AdaptSC5 palette reorganizer

by meits on 21-10-2012, 19:54
Topic: Development
Tags: palette, screen 5

Editing gfx for MSX on a PC is one. Converting it to screen 5 is two. But the palette. That's always hard third.

Nitrofurano is extending the ZXBasic compiler to make it useful for MSX software development.

Sneak preview of a sophisticated PSG+SCC tracker in development.

An interview with a Konami programmer reveals interesting details on Solid Snake and how Konami created their games.

Beginner articles

by wolf_ on 17-06-2012, 00:31
Topic: Development

In order to create beginner articles for our wiki, we'll need specific requests. Help us help you!

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